America - Front
America - Back
25th Sep 2018 | 2,898 views
Mario Kart Wii starts off with a Proper CGI-Type intro, one that is exclusive to this game in the Mario Kart Franchise. After that, you get to the Title screen and after that, the Menu Screen. Create your License and hop right into some Races.
When you start choosing your Vehicle for your first Grand Prix (Something that only just became a thing in DS.), you will discover that you can now play with Bikes in this game as well as Karts. Of course, you can only start choosing between the two once you reach 150cc and Mirror, as in 50cc it's only Karts that are allowed, and in 100cc, only Bikes are allowed. Choose Automatic or Manual (Most people use Manual, I used Automatic until I hit 150cc in my first play through), and then head right into your first few cups!
I always finished Nitro Tracks before doing Retro Tracks, so I always would just so happen to go from Rainbow Road, to Peach Beach. Most of the time I used either the Wii Remote itself, or the Wii Remote+Nunchuk, I RARELY used the Wii Wheel or Gamecube Controller. The Gameplay is Great for 2008 standards, and it's gameplay could still attract someone to play it with you nowadays (Assuming you don't have a copy of Mario Kart 8 Deluxe). The tracks are Very Well made so that nothing will that will break the game will happen by accident. While most people do complain about this game having really unbalanced Items in Grand Prix, I usually find it fine as well as Consider it the Point of Mario Kart games. Overall, the Gameplay for the Cups and Tracks are very well made.
If you beat Special or Lightning Cup at a 150cc or Mirror setting with 3rd place or better, you will get a credits sequence that pretty much tells you that you "Beat" the game. The Credits is a tradition of thanking the developers of the game, with a great song to go along side it. The Credits are Awesome.
There are also other great modes that you can play alongside the main Grand Prix Campaign. The most important of these is clearly Time Trials. Time Trials is where you compete for the best times on a Worldwide Leaderboard. The clock used for Time Trials is also used in the Grand Prix Mode, and, in hindsight, is the most recent entry with the Timer available in any mode outside of Battle or Time Trials.
Speaking of which, Battles! I find Battles in this game great, as it actually made Balloon Battles fun to play. While I did find the Balloon Battles really fun, I thought Coin Runners were way more fun and that it was the best Battle Mode in Mario Kart Wii. So, yeah. Battle Mode was fun.
Then we get to Online, Which is something people STILL use today. The Online Mode in Mario Kart Wii is the closest any Mario Kart game will get to Super Smash Bros. Melee in terms of Competitiveness. If you look up "Mario Kart Wii" today, you will find alot of Videos of Online Mario Kart Wii Gameplay. This game is very popular not only for Casual Fans, but Hardcore Fans As Well, and it's all thanks to online.
Finally, We have the Multiplayer. I usually didn't play it that much but I did whenever my family was around to play it. I had fun, my Family had fun, and all in all, it was a good time to have playing Multiplayer. This was also when I played Battle Mode most of the time.
Overall, this game was a large piece of my Childhood, and a Great game Overall. This will be a Video Game that I will remember for the rest of my Video Gaming Career.
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PAOerfulone
posted 05/02/2016, 08:14
This game is the video game form of Old Man Riverwalk. It just keeps on going and going and going. Message | Report |
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