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America - Front

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Review Scores




38 Studios



Other Versions

All, PC, PS3

Release Dates

02/07/12 Electronic Arts
(Add Date)
02/10/12 Electronic Arts

Community Stats

Owners: 33
Favorite: 3
Tracked: 1
Wishlist: 4
Now Playing: 3

Avg Community Rating:



Kingdoms of Amalur is an original fantasy universe that serves as the setting for both Reckoning and 38 Studios’ upcoming massively multiplayer game, codenamed Project Copernicus. Amalur's cultures and expansive history were created by R.A. Salvatore, and the world is being brought to life through the artistic vision of Todd McFarlane. Legendary game designer Ken Rolston provides players their first journey into Kingdoms of Amalur through the hero’s journey in Reckoning. The story of Amalur will continue to expand through comic books, novels, toys and additional games.


- Electronic Arts

Latest Screenshots

Latest Updates

Boxart Added Ryuu96 31st Dec 2017
Release Date Added to Database oliist 12th May 2011
Release Date Added to Database oliist 12th May 2011
Game Information Updated oliist 13th Apr 2011
Game Added to Database oliist 20th Jul 2010

Legacy Sales History

Total Sales

Opinion (18)

1 n/a 214,980 37,845 37,778 290,603
2 n/a 65,512 14,750 11,993 92,255
3 n/a 30,121 6,091 5,411 41,623
4 n/a 12,204 5,858 2,699 20,761
5 n/a 9,486 3,608 1,956 15,050
6 n/a 8,285 2,388 1,595 12,268
7 n/a 6,185 2,215 1,255 9,655
8 n/a 6,284 2,804 1,358 10,446
9 n/a 9,382 4,077 2,011 15,470
10 n/a 9,224 3,809 1,947 14,980
Mr Puggsly posted 15/07/2014, 01:05
I finally got around to playing and completing this game. The story wasn't particularly noteworthy, but the God of War style hack n' slash games was great. I mostly focused on the main quests and completed it in 23 hours.

I'd recommend it to people that enjoy games like Elder Scrolls and Fable.
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pots555 posted 03/09/2012, 04:40
Such a good game. I can't believe it didn't sell more units.
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T.Rexington posted 23/07/2012, 11:34
I agree with Pugs, the game can hit 2 million but it'll still be a flop because it failed to sell 2 million when it was $60 on retail, the most important time of a game's life. Just because they move units at $5-$20 doesn't mean it's gonna be profitable at the end of the day.
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usrevenge posted 17/07/2012, 02:14
probably one of the best games this year. it deserved more. I think they tried to hard on the story and pushed the budget way higher then it needed to be.
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Mr Puggsly posted 21/06/2012, 04:57
@ Horrorfest - Most big budget MMOs fail or get lost in obscurity. Just like this game.

So I fail to see your point.
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Horrorfest posted 15/06/2012, 04:00
You don't know anything, most of the money they spent was on their MMO. This did not cost them 300 million.
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