America - Front
America - Back
08th Dec 2019 | 1,961 views
Halo: Reach is the most emotional Halo game I’ve played yet, with the player pretty much fully being aware of where this was going. This “Rogue One” or “Battle of Thermopile” of the Halo universe stands as a sobering and beautiful depiction of the doom that was to befall the super soldiers of Earth. Still, for as good as the story is this was essentially the same tried and true Halo experience as usual, save for the introduction of assassinations and one slot power-up items to rotate between. They essentially perfected what they had already built with 3.5 games, which isn’t a bad thing, but certainly isn’t an original thing to do.
Total Sales |
0.08m
Japan |
7.08m
NA |
2.01m
Europe |
0.80m
Others |
9.97m
Total |
1 | 41,716 | 2,399,908 | 716,380 | 540,133 | 3,698,137 |
2 | 5,513 | 529,742 | 142,724 | 100,484 | 778,463 |
3 | 2,949 | 268,140 | 75,791 | 51,392 | 398,272 |
4 | 1,941 | 167,919 | 43,877 | 31,647 | 245,384 |
5 | 1,564 | 94,524 | 27,804 | 18,279 | 142,171 |
6 | 1,233 | 68,704 | 21,758 | 13,517 | 105,212 |
7 | 1,115 | 65,452 | 22,391 | 13,126 | 102,084 |
8 | 938 | 80,368 | 15,532 | 14,330 | 111,168 |
9 | 902 | 80,914 | 22,279 | 15,420 | 119,515 |
10 | 854 | 79,227 | 21,193 | 15,006 | 116,280 |
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Mr Puggsly
posted 27/03/2016, 01:03
Over 13,600 people playing at the moment. I think X1 BC helped boost the population in this game. Message | Report |
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