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Forums - Sony Discussion - Official All About GT6 (E3 Kaz Yamauchi: "immediately go into a race seamlessly without it stopping for loading times")

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Hello fellas... that will be my first big thread in VGC and for obvious reasons I choose the biggest subject at the moment... GRAN TURISMO 6. So this thread will have massive updates, videos, pictures, gameplay footage, and news about the next interation of the BEST DRIVING SIMULATOR EVER CREATED!!!

 

TABLE OF CONTENT

1. OVERVIEW * a brief about the game *
2. ANNOUNCEMENT * official PR *
3. FACTS * confirmed features, changes, cars, tracks, etc *
4. ARTWORKS AND SCREENSHOTS
5. VIDEOS AND FOOTAGES
6. NEWS * aticles, blogs, previews, etc *

* The content posted here will be free for public uses since you are hyped by that game *

1. OVERVIEW

Gran Turismo®6 (GT6™) is the latest version of PlayStation®’s best-selling franchise, and will bring new levels of authenticity to ‘the Real Driving Simulator’ as well as introducing stunning new tracks and cars and a revised user interface. The Gran Turismo franchise celebrates its 15th Anniversary in 2013, having recently exceeded 70 million global sales.

Release: Holiday 2013
Demo: July 2013

2. ANNOUNCEMENT

Sony Computer Entertainment Inc. today announced Gran Turismo®6 (GT6™), the latest version of PlayStation®’s best-selling franchise, will be released in Holiday, 2013. The news was revealed today by legendary Gran Turismo creator Kazunori Yamauchi at an event held to celebrate 15 years of the 70-million-selling series.

GT6 for PlayStation®3 will bring new levels of authenticity to ‘the Real Driving Simulator’ as well as introducing stunning new tracks and cars and a revised user interface. A new compact game engine will improve operation and increase the flexibility to expand it with downloadable content. Meanwhile, the game is also set for expanded connectivity with other devices such as smart phones and tablets and increased social and community functions.

All of the cars and tracks from Gran Turismo®5, which has sold over 10m copies since launching in 2010, will be retained in GT6. But notable new additions to the already impressive line-up of historic cars, road cars and the latest race cars, brings the total car list to 1200 at launch, with new cars set to be continually added online. Several thousand aerodynamic parts and custom wheels will be available for almost all cars, and players can personalize their own custom cars in game to the greatest ever level possible.

The UK’s famous Silverstone Circuit will be just one of seven new locations in Gran Turismo 6, taking the total to 33, with 71 different layouts available, 19 of them brand new. There will also be regular additions of new tracks set to be made available online. The improved course maker function will provide gorgeous scenery spanning several tens of square kilometers including the magnificent backdrop of Andalucía.

The theme of Gran Turismo’s innovative collaborations with partner companies will increase with the inception of GT6. A number of exciting new projects that blur the line between the virtual and real will be announced in the run up to the game’s launch. Not least of these is GT Academy, a collaboration with Nissan to unearth real racing driver talent that first ran in 2008. It was announced during the event that the competition returns for its biggest ever year in 2013, with the entry mechanic set to take place on an exclusive GT6 demo in July.

Other notable partnerships in the development of GT6 have been with tire manufacturer Yokohama Rubber and suspension company KW Automotive. Both companies are active in the commercial car industry and in racing, and they have acted as technical development partners for the game’s new physics engine, for its tire and suspension kinematic modeling, creating an even more realistic experience for GT fans.

“It is amazing to think that it is 15 years since we first released Gran Turismo,” explained Kazunori Yamauchi, during the announcement at Silverstone Circuit. “Things have changed a lot since then and now Gran Turismo 6 is a further evolution of my dream. We’re pleased to deliver GT6 to PlayStation 3 as we have a very loyal community on that platform. However, we have refactored the game to make it very flexible and expandable, with a view to making many future developments. I am very pleased with everything about the new game and the new additions, but the launch will be only the beginning for GT6. The game will continue to develop throughout its life. I already have many ideas for things I want to achieve in the next 15 years of Gran Turismo!”

The celebration of 15 years of Gran Turismo event at Silverstone included a demo of GT6 featuring the famous circuit. Guests were able to play the game in the familiar circular Gran Turismo race pods before having a chance to take to the real track in cars provided by Audi, Ford, Jaguar, KTM, Mercedes-Benz, Nissan and Toyota.

Further news about Gran Turismo 6 will be revealed at the forthcoming E3 and Gamescom events.

Source: http://www.gran-turismo.com/us/news/00_1910783.html



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3. FACTS

New Game Engine
• Refactoring
• Compact, nimble operation
• Flexible expandability
• A new rendering engine that pushes the limits of the PS3

New Physics Engine
• New suspension and kinematics model
• New tire model
• New aerodynamics model
• Technical partnership with Yokohama Rubber and KW Automotive

1200 Cars, abundant custom parts, and on-going DLC
• From historic cars to the latest racing cars, the game contains a total of 1200 cars.
• Multiple aerodynamic parts and custom wheels will be available for almost all cars.
• Players can create their own personalized custom car in the game.
• Cars will be continually added online

33 locations, 71 layouts
• 33 Locations and 71 layouts will be provided from day1 (7 more locations and 19 more layouts than GT5)
• More new tracks will continue to be provided online

New Course Maker
• Massive scenery spanning several tens of square kilometers
• A new course generation algorithm

Community/Club/Race Organizer
• Players can form their own communities
• Various community levels from local and domestic to global
• Players themselves can create and manage their own online events

New User Interface
• Balancing directional key operation and touch operation
• Quick response
• Shortening of loading times

Multi Device Compatibility
• PlayStation®
• Smart Phone
• Tablet
• PC

At the same time as the PS3 version of GT6 the “Real Driving Simulator” launches, a mobile version and web application version of GT6, will be created to enjoy Gran Turismo’s massive community space.

Real/Virtual "Edge Effect" Activity
A variety of "Edge Effects", the chemical reactions between the real world and the virtual world for which the Gran Turismo series is famous, are also planned for GT6. Exciting collaborations between various automotive manufacturers and collaborations with brands crossing different industries will be revealed gradually across the next six months.

Confirmed New Premium Cars
• Abarth 1952 1500 Biposto Bertone B.A.T 1
• Alfa Romeo TZ3 Stradale ’11
• Alpine A110 1600S ’68
• Audi Sport quattro S1 Rally Car ’86
• Audi R8 LMS Ultra Bilstein ’12
• Chevrolet Camaro 'Mark Stielow' ’69 
• Chevrolet Camaro 'Mary Pozzi' ’71
• Eckerts Ford Mustang Mach Forty ’69
• Ferrari 500 Mondial Pinin Farina Berlinetta ’54
• Ferrari Dino 246 GT ’71
• Jaguar XKR-S ’12
• KTM X-BOW R ’12
• Lamborghini Countach LP400 ’74
• Light Car Company Rocket ’07
• Mercedes-Benz SLS AMG GT3 ’11
• Mercedes-Benz A45 AMG ’13
• Mercedes-Benz E63 AMG ’13
• Nissan 370Z (Z34) (GT Academy Version) ’08
• Nissan 370Z Tuned Car (GT Academy Version) ’08
• Nissan Leaf G (GT Academy Version) ’11
• Nissan GT-R Black edition (GT Academy Version) ’12
• Nissan GT-R Nismo GT3 N24 Schulze Motorsport ’13
• Plymouth XNR Ghia Roadster ’60
• Tesla Motors Model S Signature Performance ’12

Confirmed New Tracks
• Silverstone

Further Details
• Another “six or so months” to the release of GT6
• More announcements coming at E3 and Gamescom
• Dynamic Range will be increased 50x over in GT5
• New Course Maker alloews for scenery that expands several tens of square kilometers with new course generation algorithm
• Brands Hatch and "classic GT courses as requested by fans" are in
• GPS data *feature* will allow to create users tracks, probably with aid of expanded Course Editor functionality



4. ARTWORKS AND SCREENSHOT

• GTPlanet's Silverstone Gallery (28)
• GTPlanet's Reveal Gallery (23)
• Sarolman's Gematsu Full Resolution Gallery (129)
• Official Images (47)



5. VIDEOS AND FOOTAGES

VG247: Full Announcement Presentation

GTPlanet: Official Extended Trailer

GTPlanet: Gameplay Footage and Hands-On Impressions

24h Nurburgring 2013

GTPlanet: Autumn Ring (Reverse) Gameplay

GTPlanet: Grand Valley East Gameplay

GTPlanet: Mercedes-Benz SLS AMG GT3 at Silverstone Gameplay

GT Academy: Champions Race

GamerHub.TV: Interview With Sony Producer Taku Imasaki



6. NEWS



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Bet reminder: I bet with Tboned51 that Splatoon won't reach the 1 million shipped mark by the end of 2015. I win if he loses and I lose if I lost.

Can I...can I post yet?



 

Here lies the dearly departed Nintendomination Thread.

Sorry, posting.