PS4 Version of Quantum Error Cancelled, to Launch for PS5, Xbox Series X|S, and PC - News
by William D'Angelo , posted on 03 August 2023 / 3,720 ViewsTeamKill Media announced it has cancelled the PlayStation 4 version of Quantum Error and now plans to release the game on PC, alongside the already announced PlayStation 5 and Xbox Series X|S versions.
"Unfortunately, we are going to have to cancel the PS4 version of Quantum Error," reads a statement from the developer via Twitter. "Even with the game being made from the beginning for the PS5, we still had hopes we could make a PS4 version happen, but with the level of quality we have achieved with Quantum Error with gameplay running at 60fps, we have reach the conclusion that there is no way for us to deliver a version on PS4 that would live up to what the PS5 is going to deliver.
"A PS4 version would require too much downgrading and changing of assets, lighting and much more to function, and with the difference in memory and the slower HDD speed, it would be a very different experience that will not compare to the PS5 version and would not be fair to PS4 players."
Unfortunately, we are going to have to cancel the PS4 version of QE. Even with the game being made from the beginning for the PS5, we still had hopes we could make a PS4 version happen, but with the level of quality we have achieved with QE with gameplay running at 60fps, we have…
— QUANTUM ERROR (@Quantum_Error) July 25, 2023
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.
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I have been really excited for this title since its announcement at the original PS5 press conference, but after seeing the latest official gameplay trailer that came out last week, now I am not so sure. It looks rough, and it could be the gameplay TeamKill showed was really old - but why release it all then haha. Gameplay looks super basic, physics were non-existent, sound design was poor and the graphics, despite being Unreal Engine 5, looked like they would not be out of place as an Unreal Engine 1 title on PS3.
I just want it due to the protagonist being a firefighter.
haha, well he certainly does know how to swing an axe!
And a Hooligan tool. :P
Theory: Optimizing games is a lot of effort and expensive. Many of the people buying new games have already jumped to next gen. So there isn't a lot of motivation to support old platforms even if a game should technically work on PS4.
The studios that make ports for Switch are more like passion projects. At least based on interviews.
This game looks rough based on the most recent gameplay. I hope this final product looks much better. Canceling last gen versions is for the best but I'm surprised it took this long and only because people called them out for it.
Yes u don't always have to push for a ps4 version just to chase a lil bit more sales!







