The Last of Us Part I for PC Specs Revealed - News
by William D'Angelo , posted on 10 March 2023 / 4,740 ViewsSony Interactive Entertainment and Naughty Dog have announced the PC specifications for The Last of Us Part I. This includes the minimum, recommended, performance, and ultra requirements.
The game features "AMD FSR 2.2 support, Nvidia DLSS Super Resolution support, VSync and frame rate cap options, and a host of features designed specifically for PC, including adjustable Texture Quality, Shadows, Reflections, Ambient Occlusion, and more."
The PC version also has Ultra-Wide Monitor Support for both 21:9 Ultrawide and 32:9 Super Ultrawide aspect ratios.
The minimum settings to have the game run at 30 FPS at 720P requires an AMD Ryzen 5 1500X or Intel Core i7-4770K CPU, as well as an AMD Radeon 470 (4GB) or Nvidia Geforce GTX 970 (4GB)/ Nvidia Geforce 1050 Ti (4GB) GPU. 16 GB of RAM, Windows 10 64-Bit, and 100 GB of SSD space are also required.

The Last of Us Part I will launch for PC via Steam and the Epic Games Store on March 28.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.
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I got it on pre-order, but it's gonna have to wait. Sony shouldn't have pushed it to 4 days after the release of Resident Evil 4 lol. But it makes complete sense though. Season finale of the show releases this weekend, and there will be plenty of gamers that will want to pick this game up on PC.
Can’t believe 32gb is becoming the norm.
Sony releases on PC have been fairly decently optimized.
Returnal was initially showing as needing 32gb of ram, but I think it may have been a typo. It was probably the most unoptimized game since Horizon: Zero Dawn's original release, but nowhere near as bad. Still very much playable, but needs a lot of polishing.
It seems to be offering quite more than the PS5 version.
Don't think so. It has no Ray Tracing. 52 GB of memory combined versus 16 GB on PS5 just seems odd.
Gotcha your point makes sense.
All I saw from the trailer and tweet was that PC is getting UW support (expected), and a photo mode (also expected).
Though I've yet to hear about brand new textures for absolutely everything in-game, but even then, that'd be GPU limited, not all in on ram.
I don't really know where to start with this but lets just say apples and oranges.
We will see in 3 weeks, I don't see the anything more than 16 GB RAM and 8 GB of VRAM will be required for 4K, and they probably won't offer anything extra over PS5 version since the remake was released only a few months ago and with PS5 hardware in mind.







