Nintendo Patents Possibly Reveal Breath of the Wild 2 Gameplay Mechanics - News
by William D'Angelo , posted on 15 December 2021 / 3,687 ViewsWe haven't heard much about The Legend of Zelda: Breath of the Wild sequel since it was revealed at E3 2021 it would launch in 2022, alongside a new teaser trailer. Newly discovered patents spotted by Gamereactor might have revealed information about the gameplay mechanics in the game.
The first patent details the ability to phase upwards through suspended terrain from below. This was showcased during the most recent trailer. It shows how the mechanic will work and it won't be limited to specific spots.
The second patent shows that Link will have a new power that lets him target objects and reverse their motion backwards through time. This was shown during the trailer of Link doing this to a spiky ball rolling down a hill.
The third patent reveals that freefalling in the game will be more in-depth than in the original game. It would allow Link to fall, dive, fall slower, or fall faster. The diagram also shows the character jump backward through the air and facing upward.
Check out the patent diagrams below:



A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.
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I don't like the idea of a company patenting any gameplay. Does this mean no future games can use these mechanics?
Eh. Not really. If anything it just means they can't do it identically. Software patents are weird. It's just an attempt to slow down other developers while they finish the game since they have already shown these elements.
For the most part, devs seem reluctant to flat out copy another game anyway though. It comes off as cheap if they do.
Yeah that makes sense. It just seems unnecessary to me to patent a mechanic in the first place.
When money is on the line, they think so. Kind of a give and take. The reason they develop the ideas is to make money. If someone else stole their thunder, takes away the incentive. Yeah, software patents have always been dumb (smart phones especially), but it ends up being a necessary evil I suppose.
True. At the end of the day, it comes down to money, just like any other industry.
The upward ready posture and downward ready posture ???
So this second one means no other developer is now allowed to have their player character have their bow in this position on their back while skydiving. Ok.
lol, no Genshin Impact 2 in the futur!
Those diving mechanics and postures look an awful lot like Skyward Sword.









