Console Tribalism is 'One of the Worst Things About Our Industry,' Says Phil Spencer - NewsWilliam D'Angelo , posted on 01 December 2020 / 3,159 Views
Microsoft and Sony launched to great success their next-generation consoles, the Xbox Series X and S, and PlayStation 5. The consoles quickly sold out in the majority of countries they launched in and the hardware manufacturers are trying to restock them as quickly as possible.
Head of Xbox Phil Spencer in an interview with The Verge says he loves the gaming industry, but did say the tribalism is "one of the worst things about our industry."
"To be honest, I love the industry I’m in," said Spencer. "This is the job I love. My wife will tell me it’s the only job I’m qualified for, but this is definitely the job I love. But that tribalism in the industry, if there was anything that would ever drive me out of the industry, it’s actually that, what you’re talking about.
"I look at shipping a product, shipping a game, as one of the bravest things a team can do. You put your product out there, it gets analyzed and prodded and reviewed. It can’t defend itself. It’s an inanimate object. You can’t go on the internet and defend it. We’ve seen that way too many times. That never works.
"When a team releases something into the market for the world to tear it apart on the internet — it’s just such a brave thing for a team to do. I’m never going to vote against any creative team or any product team to do poorly because I have a competitive product. It’s not in me. I don’t actually think it helps us in the long run in the industry.
"But especially in the console space, there’s like a core of the core, that have, I think, taken it to a destructive level of, 'I really want that to fail so the thing that I bought succeeds.' I’m saying on both sides. I’m not saying that it’s all people crushing Xboxes and everybody that loves Xbox is always completely inviting to all the PlayStation stuff. I’ve said before, that I find it distasteful, but maybe that is too light. I just really despise it.
"I don’t think we have to see others fail in order for us to achieve the goals. That’s not some kind of 'kumbaya' thing. It’s actually real. We’re in the entertainment business. The biggest competitor we have is apathy over the products and services [and] games that we build.
"We see that today. Everybody is doing well in the industry right now for the most part with the stay-at-home and the surge. That’s what we should be focused on as an industry. We’ve done it with things like cross-play and other things that we focused on breaking some of those tropes.
"But there is a core that just really hates the other consumer product. Man, that’s just so off-putting to me. Again, maybe that word is probably too light.
"To me, it’s one of the worst things about our industry."
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at email@example.com or on Twitter @TrunksWD.