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Gran Turismo Sport Tops 5 Million Players

Gran Turismo Sport Tops 5 Million Players - News

by William D'Angelo , posted on 14 July 2018 / 4,223 Views

Gran Turismo Sport producer Kazunori Yamauchi announced via Twitter the game has surpassed five million players. 

It is a decent start to a game that released late last year and has seen monthly updates. However, Gran Turismo 5 sold over 10 million units on the PlayStation 3.

Gran Turismo Sport released for the PlayStation 4 in October 2017.


 A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


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66 Comments
konkari (on 14 July 2018)

Good for GT. This is one of my favourite games simply because it nails the driving experience so well. They took very strong online approach which is not ny cup of tea. I would have likes a bit more single player challenges.

  • +8
DonFerrari konkari (on 14 July 2018)

I totally agree with you.

  • +1
Errorist76 konkari (on 15 July 2018)

As of now there's easily 40 hours of single player content and the custom race mode basically lets you create every SP race you could ever want.

  • +2
DialgaMarine (on 14 July 2018)

Gran Turismo titles typically have great legs, and for one that received a lot of criticisms since launch, 5 million is not bad. Plus, if I’m not mistaken, these numbers were for an online tournament. They don’t include offline players. No doubt the game has actually sold to consumer a good bit more.

  • +6
flashfire926 DialgaMarine (on 14 July 2018)

"Plus, if I'm not mistaken, these numbers were for an online tournament."
where did you get this from

  • +4
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Replicant DialgaMarine (on 15 July 2018)

"5 million is the number of online users, actual player count is around 5.5 million."

GT Instagram is the source: https://www.instagram.com/p/BlMyURDlc_q/?utm_source=ig_web_copy_link

  • +1
Azzanation DialgaMarine (on 17 July 2018)

@Don how about the complaints from you Don? You seem to have jump on MS everytime they show cased these figures. Thats my point.

And again, for online ecosystem games, these figures are more useful to the gaming community than simple sales numbers. Maybe because Sony doesn't have many multiplayer games you dont see the point but as for MS who has a majority of games with a MP ecosystem, they will talk about them.

Do you hear Blizzard bragging about WoW games sold or players online? Thats coming directly from a company whos the best in the buisness and has extremely high number of games sold. They have been doing it for years. SP games dont need a player figure, Online games should.

  • 0
Azzanation DialgaMarine (on 17 July 2018)

^Forgive this post, sent to wrong comment.

  • 0
Replicant DialgaMarine (on 17 July 2018)

@Azzanation: What I hear DonFerrari say is that he also hope to continue having actual GT sales numbers disclosed in the future but the reason he hasn't been criticizing Sony as much is because unlike Microsoft that hasn't shared actual sales numbers for many years, Sony regularly shares actual sales numbers on both consoles and games.

Gran Turismo franchise: 80.4 million (May 2018)
Gran Turismo Sport: 3.4 million (May 2018)
God of War 4: 5 million (May 2018)
The Last of Us + remastered: 17 million (April 2018)
PS4: 79 million (March 2018)
Horizon Zero Dawn: 7.6 million (February 2018)
Uncharted franchise: 41.7 million (December 2017)
Uncharted 4: 8.7 million (December 2016)
etc.


However, you have a good point regarding player numbers having more relevance for online ecosystem games. Personally, I'm just longing for actual sales numbers from Microsoft because even though the number of players is important for multiplayer games, they don't necessarily tell us anything about a game's long term success.

For instance, we don't know how many of Sea of Thieves and State of Decay's total players were just trying the games with the free Game Pass trial. In this case, it'd be far more useful to know the concurrent players at any given time (similar to Steam).

  • 0
DonFerrari DialgaMarine (on 17 July 2018)

Blizzard receive revenue through the subscription of MMOs and we don't discuss the sales of it in here do we?

And as I said go and see my replies in other posts here and you'll see the complain. And if you want to complain about my personal lack of complain you should have said so instead of saying no one is doing it which got proved you wrong very fast (well you were also prove wrong accusing me as well).

  • 0
Azzanation DialgaMarine (on 17 July 2018)

@Don - Lets go back to square one. You hated on State of Decay numbers, why don't you hate on this one? Dont use the three month sales figures, this is now not 3 monthe ago.

  • -1
DonFerrari DialgaMarine (on 17 July 2018)

Where did I hate? I complained that with the user numbers we couldn't had any idea of how much it sold. With GTS we had numbers 2 months ago (May) (MS never gives any numbers) so this update can be used for a reasonable approach for sales number. And yet I would prefer they gave direct number., do any company give numbers of all their sales of all products every week? And why should I hate any of these cases?

  • 0
DonFerrari (on 14 July 2018)

Much flop for sure... certainly nowhere near the sales of Forza as some people on internet claims.

  • +3
flashfire926 DonFerrari (on 14 July 2018)

Actually, it depends what forza game it is. GT still probably much better in sales than Forza Motorsport, but Horizon 3 has over 9 million players now (while not being on gamepass)

However, you're right, this isnt a "flop" by any means.

  • +4
Masked_Muchaco DonFerrari (on 15 July 2018)

@flashfire926 To be fair, those 9 million FH3 players are from both XB1 and PC, while GTS can only count on PS4 useebase.

  • +4
Azzanation DonFerrari (on 15 July 2018)

I dont recall many calling this game a flop, but i do recall many hating on the "player count statistics" strange that Sony does it and not one mention but when Rival companies do it, its considered junk numbers.

  • -2
Replicant DonFerrari (on 15 July 2018)

@Azzanation No, it's still bad when Sony does it. We all want actual sales numbers (we're on a sales site after all).

But at least Sony revealed back in May that the GT franchise had crossed 80.4 mill sales and if you subtracted the official numbers for the other games you ended up with 3.38 mill sales for GT Sport.

  • +2
Azzanation DonFerrari (on 15 July 2018)

@Replicant - Than where are the complaints?

  • -3
Replicant DonFerrari (on 15 July 2018)

You haven't seen complaints about missing GT sales numbers before because the numbers have always been publicly disclosed. We got an update just 2 months ago (GT franchise ≈ 80 mill, GT Sport ≈ 3.4 mill).

But for starters, I'll be disappointed if we won't have actual GT sales numbers anymore and if you read through the comments, you'll find plenty of other users questioning both GT Sport's sales and content:

  • mjk45: it now suits their agenda to count online players.
  • flashfire926: quite disappointing, actually. And since players =/= sales, it's probably a bit less than half of that.
  • Barozi: player count and sales are never close.
  • Angelv577: racing sim isn't what it used to be.
  • Konkari: They took a very strong online approach which is not my cup of tea.
  • BraLoD: Is it a good GT for someone without PS+ like me?
  • think-man: It's still sitting unopened in my room

    You seem upset as well, Azzanation. Will you be as upset the next time Microsoft hide actual sales numbers behind player count?

  • +5
DonFerrari DonFerrari (on 15 July 2018)

4th try of reply

@flash talking only FM because GTS is simulator. Also considering VGC numbers and official ones GTS is quite ahead of FM (any this gen and probably any at all when it finish selling). And about the flop if you see other threads you'll see how many said it flopped because it didn't got 10M, that GT and racing games are dying, that Sony should close PD and/or put another dev to make GT.

@Azz seem like you had several people complaining about what you said no one complained even before you said anything... will you start complaining when MS doesn't disclose or you'll just forget it?

  • +1
flashfire926 DonFerrari (on 15 July 2018)

@DonFerrari If that's the case, you are right, GTS has been quite ahead of FM. It's not a flop most likely, it's probably done financially decent.

Well racing games are sort of dying. The whole genre has sorta declined has a whole. Which is shame cause racing is my favourite genre.

"that Sony should close PD and/or put another dev to make GT." I have suggested that myself, I admit. Not because of sales, but because I dont like the direction the the series is taking. That's an argument for another time tho.

  • 0
Azzanation DonFerrari (on 15 July 2018)

@Don @Replicant - i dont complain or get upset about it because i dont care. Companies can use whatever source they want and when it comes to online games player count means more than copies sold. My issue is when others complain about it when there competitors do it but for some reason ignore it when there platform of choice does it.

  • -2
DonFerrari DonFerrari (on 16 July 2018)

@flash, considering how many times a change of team have made a game lose quality, sales and visibility I still think it isn't a good option but I agree it's another topic. On flop I also agree it isn't, even though we have to acknowledge that it dropped a lot since GT5 and it could be genre drop or public not liking the direction

@Azz: So you where just talking to yourself since as proved sony have disclosed the sales of it indirectly few months ago and also that people have complained about they using userbase instead of sales, right?

  • +1
Azzanation DonFerrari (on 16 July 2018)

@Don Don't start acting like this is okay because they gave away few month ago figures. There claiming the game has 5.5m players now, good for them, nothing wrong with these figures however remember when State of Decay 2 article came out claiming its player count? Double standards are showing.. again.

  • 0
DonFerrari DonFerrari (on 16 July 2018)
  • mjk45: it now suits their agenda to count online players.
  • flashfire926: quite disappointing, actually. And since players =/= sales, it's probably a bit less than half of that.
  • Barozi: player count and sales are never close.
  • Angelv577: racing sim isn't what it used to be.
  • Konkari: They took a very strong online approach which is not my cup of tea.
  • BraLoD: Is it a good GT for someone without PS+ like me?
  • think-man: It's still sitting unopened in my room

    So you missed these people complaining?

    Or you just wanted to see me specifically complaining? I for sure would prefer the sales number straight (which we had very recently, for SoD2 and SoT did we ever received any sales number?) and more than complains it was people saying that giving users didn't reflect sales and wasn't reliable. Much what we are getting here, and if you see my reply to Barozi I was agreeing that something like 4-4.5M sales from the 5.5M players is a likely number but lower than 4M would be hard since like 2 months or more ago they had sold about 3.5M.

    So you are basically barking at the wrong tree. Even more when In the response to which you are replying I didn't say these were sales number, nor praised sales nor nothing similar to it.

  • +1
Azzanation DonFerrari (on 17 July 2018)

^I posted a reply to DialgaMarine instead of this by mistake, you have your answer there.

  • 0
Replicant DonFerrari (on 17 July 2018)

@Azzanation: What I hear DonFerrari say is that he also hopes to continue having actual GT sales numbers disclosed in the future but the reason he hasn't been criticizing Sony as much is because unlike Microsoft that hasn't shared actual sales numbers for many years, Sony regularly shares actual sales numbers on both consoles and games.

Gran Turismo franchise: 80.4 million (May 2018)
Gran Turismo Sport: 3.4 million (May 2018)
God of War 4: 5 million (May 2018)
The Last of Us + remastered: 17 million (April 2018)
PS4: 79 million (March 2018)
Horizon Zero Dawn: 7.6 million (February 2018)
Uncharted franchise: 41.7 million (December 2017)
Uncharted 4: 8.7 million (December 2016)
etc.


However, you have a good point regarding player numbers having more relevance for online ecosystem games. Personally, I'm just longing for actual sales numbers from Microsoft because even though the number of players is important for multiplayer games, they don't necessarily tell us anything about a game's long term success.

For instance, we don't know how many of Sea of Thieves and State of Decay's total players were just trying the games with the free Game Pass trial. In this case, it'd be far more useful to know the concurrent players at any given time (similar to Steam).

  • 0
DonFerrari DonFerrari (on 17 July 2018)

@Azz will look it
@Replicant yes you are right. Also considering GTS that doesn't have any free trial and is only available in 1 platform it's easier to filter and get a reasonable estimative of sold numbers (supported by 2 months ago sold numbers disclosed) versus MS that have free game trial counting towards the userbase,players on multiple platforms, etc making we have no idea what a 1M users meant as sales in a forum dedicated to discuss sales and being like 4 years since MS gave any hard sold number, which started as soon as they were losing hard (and GTS selling less than previous titles may also explain Sony choosing the bigger number to talk about).

And yes I would like Sony to give more sales milestones for GT in the near future.

  • 0
Errorist76 DonFerrari (on 17 July 2018)

@Replicant those GTS numbers are retail numbers.

  • 0
Replicant DonFerrari (on 17 July 2018)

@Errorist76 That number (3.4 million) was GT Sport's total sales number (both retail and digital) in May. We don't know its current number but its player count is 5.5 million.

@DonFerrari Yeah, I'm often confused as well when users are upset about other users discussing actual sales numbers ON A SALES SITE.

You have a good point regarding GT Sport's actual sales might be closer to the player count number compared to games with free trials. Free trials, betas, demos, etc. make it difficult to draw any conclusions based on player count numbers. In that case, we would have to get frequent updates on concurrent player numbers in order to say anything about a game's success.

Your point about the flaw in comparing standard games (e.g. State of Decay) with subscription-based games (e.g. World of Warcraft) also makes sense. Even though online ecosystem games (or games as a service) also rake in some kind of continuous revenue (or that's the idea at least).

  • 0
DonFerrari DonFerrari (on 17 July 2018)

Yep replicant if SoT2 mais revenue comes from subs them MS keeping clear numbers of concorrent played or number of paying accounts at that month it would also help us gauge numbers. 1 M players in 24h with free trials and sharing only tell us 1M tried the game at any Shape giving money or not for the game, which when talking in sales sites doesn''t help us at all. Barozi guessed 4-4.5M sales and I think is reasonable for the 5.5M players and the 3.4M sales 2 months ago (4M more likely than 4.5 as well because of time since release and weekly sales)

  • 0
Replicant DonFerrari (on 18 July 2018)

I fully agree that a statement saying that a game (with both a beta and a free trial) has reached 1 million players is useless when trying to gauge its sales numbers and lasting success. We would need frequent updates on the number of concurrent players in order to do that.

And I don't see why discussions such as this shouldn't be permitted (or even encouraged) on a sales site.

  • +1
DonFerrari DonFerrari (on 18 July 2018)

It hurts some people feelings

  • 0
flashfire926 DonFerrari (on 18 July 2018)

@donferrari yeah somehow they used the the exact same free pass trials they used for sea of thieves right? You can't have it both ways.

Anyway that makes 21 replies. New world record lol.

  • +1
DonFerrari DonFerrari (on 18 July 2018)

People create multiple accounts to have access to freebies (not saying a big pórtion did) but still saying SoT and SoD2 had a lot of gamerpass and free trials included on those 24h 1M users isn't a lie or not possible. The problem we are talking is extracting sales for the games from the number of players. Só help us giving a good estimaste for the sales of both using MS released information.

  • 0
mjk45 (on 14 July 2018)

This explains why after a decade or more of Polophony's website having sales figures for all their titles why they have now disappeared , since it now suits their agenda to count online players .

  • +1
Mr Puggsly mjk45 (on 14 July 2018)

That's interesting, I wasn't aware of that. Sales have tanked since GT6 and people blamed PS3 for that. The success of PS4 doesn't seem to be helping GT much right now.

  • 0
Mr Puggsly mjk45 (on 14 July 2018)

That's interesting, I wasn't aware of that. Sales have tanked since GT6 and people blamed PS3 for that. The success of PS4 doesn't seem to be helping GT much right now.

  • 0
DonFerrari mjk45 (on 14 July 2018)

I checked when GTS was like 2 months in the market and it was still there. This is new for me.

  • 0
mjk45 mjk45 (on 15 July 2018)

yep they where the only ones I know of , under products they had all the releases including prologues and PSP and they updated regularly, they still had them recently just no GT sport , now they have pics of each game with click for more info but that doesn't include the numbers.

  • 0
Azzanation mjk45 (on 15 July 2018)

@Mr Puggsly its called too much compeition. GT is in a field of racers now and ever since theres more competition GT has been declining. Besides sales never determines a priducts quality, Forza 7 is a superior game but will sell less than GTS.

  • 0
Mr Puggsly mjk45 (on 15 July 2018)

@Azznation - Competition does exist, but the multiplat racing sims aren't selling great. The genre has declined.

Forza is relying on a different strategy. Annual release means less potential sales of each product, but they constantly have a new $60 product on the market, season passes, microtransactions, etc. This means more money spent on development, but also greater revenue and profits.

  • 0
Errorist76 mjk45 (on 17 July 2018)

@Azzanation F7 except for pure content is in no way a superior game to GT Sport.

  • 0
BraLoD (on 15 July 2018)

It's crawling its way up, cool.
How much of offline content it has nowdays? Is it already a good GT for someone without PS+ like me?
Might actually end up grabbing afterall...

  • 0
Errorist76 BraLoD (on 15 July 2018)

I’d say it’s around 40 hours of Singleplayer content or more to get gold for the missions campaign and GT League. Then there’s the new custom race mode, which lets you create every race you want, be it 100 laps Nordschleife in a Samba Bus against Group 1 and 2 cars, if you want. Also now every time trial etc adds to your progression.
You’re still missing out on a lot without PS+, in general. There’s virtually no reason not to have it these days.

  • 0
DonFerrari BraLoD (on 15 July 2018)

It's a worthy purchase.

  • 0
think-man (on 14 July 2018)

I bought a copy on sale a few months ago. It's still sitting unopened in my room haha

  • 0
Errorist76 think-man (on 17 July 2018)

That’s just sad. It’s even more sad you even seem to be proud of it.

  • 0
think-man think-man (on 17 July 2018)

Proud? No. I do this with alot of games.

  • 0
Mr Puggsly (on 14 July 2018)

Kinda surprised it hasn't hit 5 million sold.

  • 0
flashfire926 (on 14 July 2018)

quite disappointing, actually. The first GT for a console usually does 10+ million. And since players =/= sales, it's probably a bit less than half of that. Shows how the series has fallen off substantially from it's prime.

  • 0
Masked_Muchaco flashfire926 (on 14 July 2018)

The game already sold more than 3 million copies at retail, which is definitely not less than half of these numbers.

  • +5
DonFerrari flashfire926 (on 14 July 2018)

Considering how much praise Forza and Mario Kart have got even selling much less than previous entry and seem the trend of smaller sales for racing games all around I don't quite agree with the disapointment, even more when people probably think of it more as prologue than numered entry (even if they are wrong).

  • +1

It's probably pretty close to 5 million honestly, I doubt there's a lot of people using separate accounts when their friends come over to play the game. In my experience most people just use their friends account so the ratio is probably pretty close between sales and userbase.

  • +2
flashfire926 flashfire926 (on 14 July 2018)

@Masked_Muchacho @AngryLittleAlchemist I meant less that half of 10+ million, not 5 million. It's probably at around 4.5 million copies.
@DonFerrari true, racing games have fallen off, that is one of the factors for the worse performance. However, this is THE GT of this generation, launching on a console that is more successful than the PS3, and smack dab in the middle of PS4's prime.

  • 0

OOOOOHHhhh - ok. Sorry, that makes much more sense!

  • 0
Angelv577 flashfire926 (on 14 July 2018)

The first grand turismo last gen was gt prologue which didn't do 10m but yeah, racing sim isn't what it used to be.

  • 0
Shaunodon flashfire926 (on 14 July 2018)

"Considering how much praise Forza and Mario Kart have got even selling much less than previous entry..." Mario Kart 8 has nearly 18M sales on a combined install base of just over 30M. Not sure why you want to bring that up, especially when it's not slowing down at all.

  • +2
DonFerrari flashfire926 (on 14 July 2018)

We have seem time and again that userbase isn't the be all end all of SW sales, besides MK not even being a racer... still it's sales are a lot lower than on Wii (and you are giving WiiU and Switch version as the same and doubling sales).

About being the GT of the gen, as I said, perhaps a lot of people think it's a prologue of sorts.

  • -1
Errorist76 flashfire926 (on 15 July 2018)

What’s disappointing is the huge undeserved hate train for basically the best GT game since a decade ago. It’s sad really.

  • +2
Errorist76 flashfire926 (on 15 July 2018)

I know the truth hurts, but most people criticising the game have yet to play it.

  • +1
Barozi (on 15 July 2018)

wow @ people thinking that player count and sales are close. Hint: They never are. 4.5m sales would be far faaaaaaar too much. In reality it's closer to 4m.

  • -3
Replicant Barozi (on 15 July 2018)

You're absolutely right Barozi :-)
I wish you'd be as helpful every time Microsoft reveals player numbers that are faaaaaaar higher than actual sales numbers.

  • +5
DonFerrari Barozi (on 15 July 2018)

If player count is 5M sales about 4M would be a good call (it could be even lower, but since we had a disclosure of about 3M+ some months ago it wouldn't be lower than 3.5M at this moment imho).

  • 0
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