Disney Infinity

Global Total as of 05th Apr 2014 (units): 0.32m
Platform: Wii UAlso on: Wii, PlayStation 3, Xbox 360, Nintendo 3DS, PlayStation Vita, Microsoft Windows
Developer: Avalanche Software Genre: Action

Europe First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
24th August 201315,187N/A5,187
31st August 201323,555-31.5%8,742
07th September 201333,309-6.9%12,051
14th September 201343,017-8.8%15,068
21st September 201352,313-23.3%17,381
28th September 201362,56310.8%19,944
05th October 201372,008-21.7%21,952
12th October 201381,812-9.8%23,764
19th October 201391,710-5.6%25,474
26th October 2013101,95814.5%27,432

Europe Annual Summary (Units)

YearYearlyChangeTotal
201397,526N/A97,526
201420,264-79.2%117,790

Comments

supernihilist (on 20 February 2014)
you can t tell me that this port hasnt
been profitable
this is cheap as fuck
and 300k should easily make em a decent
profit
still selling by the way
supernihilist (on 20 February 2014)
you can t tell me that this port hasnt
been profitable
this is cheap as fuck
and 300k should easily make em a decent
profit
still selling by the way
ECM (on 06 January 2014)
Your math is suspect, since you're
dealing in absolute numbers sold: the U
rev has a 5% attach rate, while all
other platforms--including Wii--are at
less than 1%, so who's screwing up the
math??
oniyide (on 31 August 2013)
these are good sales, im not saying
their not
oniyide (on 31 August 2013)
it didnt sell half of WIi sales, dont
know why people are messing up the math,
it sold little more than half PS3 sales,
and really userbase doesnt have as much
to do with it as some people believe.
Thsi is the type of game that appeals
and does well on Ninty systems, period.
Notice how Splinter Cell didnt sell
anywhere near this for Wii U, but PS360
versions sold better than Disney
Infinity
View all