The Witcher 3: Wild Hunt

Global Total as of 12th Nov 2016 (units): 3.85m
Platform: PlayStation 4Also on: Microsoft Windows, Xbox One
Developer: CD Projekt Red Studio Genre: Role-Playing

Total Units

North America: 0.99m 25.7%
+ Europe: 2.06m 53.6%
+ Japan: 0.22m 5.8%
+ Rest of the World: 0.57m 14.9%
= Global 3.85m

Release History

TitlePublisherRegionDateDistribution
The Witcher 3: Wild Hunt Namco Bandai GamesEurope19th May 2015Retail
The Witcher 3: Wild Hunt ScreenlifeJapan19th May 2015Retail
The Witcher 3: Wild Hunt Warner Bros. Interactive EntertainmentNorth America19th May 2015Retail

Game Overview

The Witcher 3: Wild Hunt is an open world, action RPG developed by CD Projekt RED for Microsoft Windows, PlayStation 4, and Xbox One. It is the final entry in The Witcher series, concluding the story of the witcher, Geralt of Rivia.

The ones who sought to use Geralt are now gone and now he seeks to embark on a new and personal mission, whilst the world order itself is coming to a change. The mysterious and otherworldly army known as the Wild Hunt invades the Northern Kingdoms, leaving only blood soaked earth and fiery ruin in its wake; and it seems the Witcher is the key to stopping their cataclysmic rampage.

http://gamewise.co/games/46148/The-Witcher-3-Wild-Hunt

Comments

Slimebeast (on 28 August 2016)
I'm not happy with the Witcher 3, or
rather with the universal praise it
gets.

It's a good game in its own
right but doesn't deserve to be praised
as the best game of all time or
described as being a breakthrough in RPG
design.

First, I think it's
politically correct and unrealistic that
people in this game have modern values
and morals and a high understanding of
human rights while living in a medieval
fantasy world. Why can't they reserve
that for games with modern settings? Why
can't we be tolerant and accept an
entertainment experience with another
set of values?

Second, there are
serious problems with The Witchers 3's
design. It's not open world, it's
still hub based, and the world feels
very unauthentic with its generic enemy
nests conveniently sprinkled every
fifteen meters. Also the RPG mechanics
and character development are false.
There is almost no customization, it's
all smoke and mirrors. The game plays
out the same no matter what you choose.
Xp is only gained through quests to
ensure the player is properly leveled
wherever he goes. The developer put
hundreds of restrictions in skills,
items and upgrades to ensure perfect
balance so that no player can choose
"wrong". This is Red Dead Redemption
in a medieval world, not an RPG.
Dadrik (on 01 July 2016)
Might reach 4M this year, that would be
nice
Shikamo (on 06 January 2016)
3M! Deserve this
Shikamo (on 13 December 2015)
3m later this year ? maybe
AgentRedgrave (on 23 November 2015)
My new favorite game, it's a
masterpiece
View all