The Witcher 3: Wild Hunt

Global Total as of 25th Jul 2015 (units): 0.76m
Platform: Xbox OneAlso on: Microsoft Windows, PlayStation 4
Developer: CD Projekt Red Studio Genre: Role-Playing

Total Units

North America: 0.43m 55.7%
+ Europe: 0.30m 38.8%
+ Japan: 0.00m 0.2%
+ Rest of the World: 0.04m 5.2%
= Global 0.76m

Release History

The Witcher 3: Wild Hunt Namco Bandai GamesEurope19th May 2015Retail
The Witcher 3: Wild Hunt ScreenlifeJapan19th May 2015Retail
The Witcher 3: Wild Hunt Warner Bros. Interactive EntertainmentNorth America19th May 2015Retail

Game Overview

The Witcher 3: Wild Hunt is an open world, action RPG developed by CD Projekt RED for Microsoft Windows, PlayStation 4, and Xbox One. It is the final entry in The Witcher series, concluding the story of the witcher, Geralt of Rivia.

The ones who sought to use Geralt are now gone and now he seeks to embark on a new and personal mission, whilst the world order itself is coming to a change. The mysterious and otherworldly army known as the Wild Hunt invades the Northern Kingdoms, leaving only blood soaked earth and fiery ruin in its wake; and it seems the Witcher is the key to stopping their cataclysmic rampage.


Mr Puggsly (1 day ago)
Relax, it will get to a million
eventually. Surprisingly it seems more
X1 users wanted Elder Scrolls Online
over this.

I actually bought this
digitally but I just havent been in the
mood to play it. Now other stuff is
getting my interest.
fireburn95 (on 19 August 2015)
Still hasn't reach 1 million. Utterly
butterly embarassing. I mean with no
retail exclusive until July, you'd
think the xbox base would want to buy
some of these far and few AAA releases.
Mr Puggsly (on 12 July 2015)
@firebur95 - Again, take into
consideration this a popular series in
Europe. That gave the PS4 a big sales
edge for this game.
Elder Scrolls
Online actually had a bigger opening on
X1 than this. I didnt anticipate that.
fireburn95 (on 11 July 2015)
Sorry what I was meant to say, despite
mkx being less than ps4 as expected, the
ratio was better than the console ratio.
Neither company had marketing on that
game. For an open-world AAA I just
expected it to sell much better than
400k week1 on xbone
fireburn95 (on 11 July 2015)
Ps4:xb1 ratio is 2:1
Witcher 3 ratio on
ps4:xb1 is 3:1
So there is something to
point out here. Maybe ps4' just have a
larger install base, or maybe xbox
owners just are waiting for something
But considering the lack of games
before this one it is surprising. MK
didn't exactly sell gangbusters on xb1
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