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TMNT
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Total Units
| North America: | 0.26m | 91.8% |
| + Europe: | 0.00m | 0.5% |
| + Rest of the World: | 0.02m | 7.6% |
| = Global | 0.28m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | TMNT | Ubisoft | North America | 20th March 2007 | Retail |
![]() | TMNT: Teenage Mutant Ninja Turtles | Ubisoft | Europe | 23rd March 2007 | Retail |
Characters
| Character |
|---|
| April O'Neil |
| Karai |
| Leonardo |
| Michelangelo |
| Raphael |
| Shredder |
| Splinter |
People
| Person | Role |
|---|---|
| Alexandre Carriere-Page | Level Designer |
| Alexandre Gouveia | 3D Animation Artist |
| Alexandre Maari | Lead Programmer |
| Andre Mathieu | Programmer |
| Annie Dumais | 3D Artist |
| Bertrand Helias | Senior Producer |
| Charles Tremblay | Game Programmer |
| Christian Lachance | Technology Programmer |
| Christian Pacaud | Sound Design |
| Cuong (Soni) Vuong | Game Designer |
| Danny Brochu | Additional voices |
| Dominic Gladu-Despatis | 3D Lead Artist |
| Eric Legare | 3D Animation Artist |
| Franc Hauselmann | Technology Lead Programmer |
| Francis Gauthier-Fredette | Game Programmer |
| Francois Moisan | Game Programmer |
| Francois Paradis | Technology Programmer |
| Francois Paradis | Level Designer |
| Frederic Scheubel | Technology Programmer |
| Gael Leger | Game Designer |
| Holly O'Brien | Additional voices |
| Hugo Giard | Level Designer |
| Hugo Lamarre | 3D Artist |
| James Arnold Taylor | Leonardo (voice) |
| Jean-Benoit Lachance | 3D Animation Artist |
| Jean-Francois Duval | Animator |
| Jean-Francois Major | Programmer |
| Jean-Sebastien Royer | Technology Programmer |
| Jennifer Moorhouse | Karai (voice) |
| Jerome Guertin | 3D Artist |
| Jonathan Lavigne | Artistic Director |
| Jonathan Magnan | Additionnal Sound Integration |
| Jonathan T-Delorme | Technology Programmer |
| Justin Cyr | Animator |
| Kwasi Songui | Additional voices |
| Louis Lemieux | 3D Artist |
| Marc Bellavance | Technology Programmer |
| Marc Dubreuil | Technology Programmer |
| Marc Tardif | 3D Artist |
| Marcin Pochodziej | 3D Artist |
| Mario Brodeur | Graphics Technical Director |
| Mark Camacho | Max Winters (voice) |
| Mark Hauser | Additional voices |
| Martin Lambert | Additionnal Game Programmer |
| Martin Lauzier | Associate Producer |
| Mathieu Beaulieu | Producer |
| Mathieu Belanger | Additionnal Game Programmer |
| Mathieu Routhier | Game Programmer |
| Maxime beaudouin | Technology Programmer |
| Maxime Bourque-Fortin | Technology Programmer |
| Maxime Brisson | Level Designer |
| Maxime Montcalm | Level Designer |
| Michel Marsan | Sound Designer |
| Mikey Kelley | Michelangelo (voice) |
| Mitchell Whitfield | Donatello (voice) |
| Nathalie Marineau | 3D Artist |
| Nick Harper | Creative Director |
| Nicolas D.Robitaille | Level Designer |
| Nolan North | Raphael/Nightwatcher (voice) |
| Olivier Garneau | Additionnal Game Programmer |
| Pablo Toscano | 3D Animation Lead |
| Patrice Gagne | Technology Programmer |
| Patrice lamarche | Technology Programmer |
| Patrick Lessard | 3D Artist |
| Paul Georges | Additionnal Game Programmer |
| Paul Warnes | Level Designer |
| Philippe Boisvert | Game Programmer |
| Pierre Dumas | Producer |
| Pierre Fortin | Game Programmer |
| Pierre-Luc Cote | Game Programmer |
| Raymond Samson | Technology Programmer |
| Sebastien Daigneault | Technology Programmer |
| Sebastien Guay | Level Designer |
| Sebastien Lahaie | Lead Programmer |
| Sebastien Lahaie | Game Lead Programmer |
| Sendy Gagne | Lead Animator |
| Simon Nadeau | Graphic Designer |
| Simon Paris | Sound Integration |
| Stepahnie Rouleau | User Interface Designer |
| Stephane Boutin | Graphic Designer |
| Stephane Brillant | Game Programmer |
| Stephane Lacrecque | Artistic Director |
| Stephane Nepton | 3D Artist |
| Steve Hebert | Game Programmer |
| Sylvain Gravel | Additionnal Game Programmer |
| Taras Stasiuk | Script Writer |
| Terrence Scammell | Splinter (voice) |
| Vincent LHeureux | 3D Artist |
| Vincent Nolin-Hudon | Game Programmer |
| Yanick Lemelin | Level Designer |
| Yanick Piche | Lead Game Designer |
| Yannick Morel | 3D Artist |
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Comments
| Metroid33slayer (on 20 January 2012) Only played it for 1000G not to boring i suppose, plays a bit like prince of persia with nunchuku's, daggers, swords and a wooden staff | |
| d21lewis (on 27 April 2010) Well, that was an easy 1000 Achievement points! | |
| View all | |




