Kingdoms of Amalur: Reckoning

Global Total as of 04th Oct 2014 (units): 0.81m
Platform: Xbox 360Also on: PlayStation 3, Microsoft Windows
Developer: 38 Studios Genre: Role-Playing

Comments (20)


Mr Puggsly (on 15 July 2014)
I finally got around to playing and completing this game. The story wasn't particularly noteworthy, but the God of War style hack n' slash games was great. I mostly focused on the main quests and completed it in 23 hours.

I'd recommend it to people that enjoy games like Elder Scrolls and Fable.
pots555 (on 03 September 2012)
Such a good game. I can't believe it didn't sell more units.
T.Rexington (on 23 July 2012)
I agree with Pugs, the game can hit 2 million but it'll still be a flop because it failed to sell 2 million when it was $60 on retail, the most important time of a game's life. Just because they move units at $5-$20 doesn't mean it's gonna be profitable at the end of the day.
usrevenge (on 16 July 2012)
probably one of the best games this year. it deserved more. I think they tried to hard on the story and pushed the budget way higher then it needed to be.
Mr Puggsly (on 20 June 2012)
@ Horrorfest - Most big budget MMOs fail or get lost in obscurity. Just like this game.

So I fail to see your point.
Horrorfest (on 14 June 2012)
You don't know anything, most of the money they spent was on their MMO. This did not cost them 300 million.
Mr Puggsly (on 09 June 2012)
If a movie makes a $100 million, but they spent $300 million making it, its a flop. Hence, this game is a flop.

It sucks all those people lost their jobs, but the studio shouldn't have taken a risk this big. They should have made games with modest budgets and work to develop a fanbase. That's how most studios get off the ground.
DarkFury (on 25 May 2012)
It is such a sad day to see 400+ people losing their jobs. Just shows how many copies a game has to sell these days just to break even. 38 Studios said they needed to sell 2X as much just break even, let alone to make any profit.
-girgosz- (on 25 May 2012)
Mr Puggsly: Many people lost their jobs you know... It's safe to say this game sold almost 1.5 million or more with digital sales and shipped around 2 million and it can easily sell 2.5 million lifetime. How is that a flop?
Mr Puggsly (on 24 May 2012)
38 Studios has been shut down. Its official, this game is a flop. Nothing to see here people.
chris212223 (on 25 March 2012)
Curt Schilling!
coolbeans (on 16 March 2012)
@usrevenge It might get boring TO YOU in 2 days, but I've had a great time in ME1 and 2 for days on end. It's seems like the majority will say ME series > KoAR in regards to dollar/fun, but you have the right to your opinion.
T.Rexington (on 29 February 2012)
Tried the demo and wasn't a big fan, it just felt a bit generic. Maybe I'll give it a shot when it's $20. EIther way this is a destined million seller on retail. Always glad to see new IPs get success.
usrevenge (on 27 February 2012)
so you spend $60 for a game that gets boring after 2 days... smart consumer is genius.
this is why games suck this gen, people settle for games that are over and done with in 3 days.
on the original xbox the shortest game i had was fable this was LAST gen and fable the lost chapters was worth a replay a year after i released.
all bioware has to do is make the game worth the purchase.

also, KoAR already beat ME1 and 2 in terms of dollar/fun which is all that matters in games.
Ji99saw (on 17 February 2012)
@usrevenge I don't play Mass Effect for 50+ hours of game play I play it for the story I crated. KOAR story is generic at best and will not hold a candle to Mass Effect no matter how long it is.
coolbeans (on 17 February 2012)
Given the word of mouth there seems to be for the game, overall sales should be strong. A sequel must be imminent as well.
usrevenge (on 17 February 2012)
the reviews for it are hit and miss. so far its great though, 25 hours in it or so and still haven't been to like half the map.
this is the first western RPG i haven't had money thrown at me making the game easy. in skyrim within 5 hours i had 20k gold. in this game 22 hours and i have 50k gold ( most expensive weapon/armor i have seen in shops is 800k)
I would say if you like the demo get it if you need a new game.. if you can wait do it as the price will drop when mass effect comes out.
so far the game lasted longer and then mass effect 1 and 2. which makes it a better deal over all. so what i suggest is picking this up when ME3 comes out and waiting for ME3 to drop to $20 or so, since the average person beats and completes that game in a week.
man-bear-pig (on 09 February 2012)
*posted
man-bear-pig (on 09 February 2012)
I thought i poated here earlier... Good game!
SecondWar (on 18 January 2012)
Wondering how this game fares. Played the demo for the Mass Effect bonus, which was a smart promotion by EA in getting a load RPG lovers to try it out. Demo was pretty good, need to see how it fares in post-release reviews.

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Comments

Mr Puggsly (on 15 July 2014)
I finally got around to playing and
completing this game. The story wasn't
particularly noteworthy, but the God of
War style hack n' slash games was
great. I mostly focused on the main
quests and completed it in 23
hours.

I'd recommend it to people
that enjoy games like Elder Scrolls and
Fable.
pots555 (on 03 September 2012)
Such a good game. I can't believe it
didn't sell more units.
T.Rexington (on 23 July 2012)
I agree with Pugs, the game can hit 2
million but it'll still be a flop
because it failed to sell 2 million when
it was $60 on retail, the most important
time of a game's life. Just because
they move units at $5-$20 doesn't mean
it's gonna be profitable at the end of
the day.
usrevenge (on 16 July 2012)
probably one of the best games this
year. it deserved more. I think they
tried to hard on the story and pushed
the budget way higher then it needed to
be.
Mr Puggsly (on 20 June 2012)
@ Horrorfest - Most big budget MMOs fail
or get lost in obscurity. Just like this
game.

So I fail to see your point.
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