Halo: Reach

Global Total as of 14th Nov 2015 (units): 9.77m
Platform: Xbox 360
Developer: Bungie Software Genre: Shooter

Total Units

North America: 6.98m 71.4%
+ Europe: 1.95m 19.9%
+ Japan: 0.08m 0.8%
+ Rest of the World: 0.77m 7.9%
= Global 9.77m

Release History

Halo: Reach Microsoft Game StudiosNorth America14th September 2010Retail
Halo: Reach Microsoft Game StudiosEurope14th September 2010Retail
Halo: Reach Microsoft Game StudiosJapan15th September 2010Retail

Game Overview

Halo: Reach is a first-person shooter game developed by Bungie for the Xbox 360. It was announced on E3 2009 and it's first in-game trailer was shown during the 2009 Spike Video Game Awards. It was released on September 14, 2010 in North America and September 15, 2012 in Japan.

Reach set a record for the franchise making $200 million on it's launch day and surpassing Halo 3's record of $170 million. 


External Links


Mr Puggsly (on 08 November 2015)
I like to revisit Halo games every few
months or so and I've been having a lot
of fun with the multiplayer in this one.
Still a popular online game as well, i
saw 16K online earlier today.

I think
we'll see a spike of people playing
this if its added to X1 BC soon. I wish
they would bring it to to MCC in the
near future as well.
teamsilent13 (on 20 August 2014)
Ok apparently I was wrong. i just read
an article of Reach having 900k peaks a
year after release...not much lower than
Halo 3 at all. I stand corrected.
sniper989 (on 08 June 2013)
Why are the European sales so small?
Kizmi (on 06 June 2013)
Wait what? What happended to European
sales? They were around 1.80 millions
about a few weeks ago. They can't be
that low.
zzamaro (on 02 June 2013)
I remember there was some guy making a
"novel" of why this game was going to
reach outsold Halo 3. Others and I got
attacked by him very harshly. Waiting
for an apology now :)

And about the
number: incredible sales. Might reach 10
millions by the end of the year.
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