Halo: Reach

Global Total as of 12th Jul 2014 (units): 9.58m
Platform: Xbox 360
Developer: Bungie Software Genre: Shooter

Total Units

North America: 6.86m 71.6%
+ Europe: 1.89m 19.7%
+ Japan: 0.08m 0.8%
+ Rest of the World: 0.76m 7.9%
= Global 9.58m

Release History

Halo: Reach Microsoft Game StudiosNorth America14th September 2010Retail
Halo: Reach Microsoft Game StudiosEurope14th September 2010Retail
Halo: Reach Microsoft Game StudiosJapan15th September 2010Retail

Game Overview

Halo: Reach is a first-person shooter game developed by Bungie for the Xbox 360. It was announced on E3 2009 and it's first in-game trailer was shown during the 2009 Spike Video Game Awards. It was released on September 14, 2010 in North America and September 15, 2012 in Japan.

Reach set a record for the franchise making $200 million on it's launch day and surpassing Halo 3's record of $170 million. 


External Links


sniper989 (on 08 June 2013)
Why are the European sales so small?
Kizmi (on 06 June 2013)
Wait what? What happended to European
sales? They were around 1.80 millions
about a few weeks ago. They can't be
that low.
zzamaro (on 02 June 2013)
I remember there was some guy making a
"novel" of why this game was going to
reach outsold Halo 3. Others and I got
attacked by him very harshly. Waiting
for an apology now :)

And about the
number: incredible sales. Might reach 10
millions by the end of the year.
busbfran (on 01 June 2013)
Lets push for 10 mil!
teamsilent13 (on 01 June 2013)
Not really true considering Halo 3 was
available for digital download and was
bundled, too and those sales don't
count. You can't just start throwing
out random download numbers when we
don't have proof for that. Also, the
population statistics are a much better
indication of halo games success. Halo 3
was #1 for two years and had peaks of
200k in 2009. Just before Reach it had
800,000 daily players and peaks around
150k. Halo Reach was just under 100k
peaks around 6 months release.
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