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Final Fantasy Fables: Chocobo's Dungeon

Global Total as of 11th May 2013 (units): 0.20m
Platform: Wii
Developer: h.a.n.d. Inc. Genre: Role-Playing

Total Units

North America: 0.08m 41.4%
+ Europe: 0.00m 0.3%
+ Japan: 0.11m 55.0%
+ Rest of the World: 0.01m 3.3%
= Global 0.20m

Release History

TitlePublisherRegionDateDistribution
Chocobo no Fushigi na Dungeon: Toki Wasure No Meikyuu Square EnixJapan13th December 2007Retail
Final Fantasy Fables: Chocobo's Dungeon Square EnixNorth America08th July 2008Retail
Final Fantasy Fables: Chocobo's Dungeon Square EnixEurope07th November 2008Retail

Game Overview

Final Fantasy Fables: Chocobo's Dungeon is a role-playing game developed by h.a.n.d. Inc. and released on Wii.

More info: http://gamewise.co/games/7199/Final-Fantasy-Fables-Chocobos-Dungeon

More Final Fantasy Fables: Chocobo's Dungeon Content


External Links

Comments

gumby_trucker (on 06 January 2011)
so... this or Shiren? any thoughts?
orioncete (on 05 January 2011)
One of the greatest dungeon crawlers
I've ever played, don't get fooled by
the childish appeareance
spurgeonryan (on 10 December 2010)
An Rpg with a cute little monster? No
thanks! My little kids who would like
the character are too young to
understand (not play) an RPG, and if
they were older they would want what
they thought was older gameplay. Maybe
the Wii should do an expansion pack like
device and get games like real final
fantasy from square, and even other big
titles that everyone says cannot go on a
wii
cunger (on 07 December 2010)
nba jam
loves2splooge (on 26 May 2010)
Don't be fooled by the cutesy cover.
This game is highly enjoyable for adult
rpg gamers. It's a roguelike dungeon
crawler though it's not as punishing
and difficult as the old-school western
roguelikes (those have permadeath) or
the japanese roguelikes like Shiren,
Baroque or Izuna. I started playing this
yesterday and had a lot of fun with it.


As someone who is jaded with jrpgs
in general, I thought this game was a
refreshing experience for me (compared
to the standard jrpg fare). As much as
the Wii gets bashed for it's "crap"
jrpg library, I think this game might be
better (for me anyway) than any jrpg I
played on the 360. Combat in roguelikes
is much more streamlined than in most
jrpgs. Fast, turn-based combat. No
having to transition to a battle screen,
you fight right there in the field. And
battles are quick. And leveling up,
increasing job levels, finding new gear
and upgrading the gear you found is so
much more fun when battles don't seem
like a chore.
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