Miyamoto Talks About NSMBW, Zelda Wii, and Mario Galaxy 2
by Gabriel Franco, posted on 02 July 2009 / 9,701 Views
New Super Mario Bros. Wii, Super Mario Galaxy 2, and The Legend of Zelda are the biggest announced games that Nintendo is planning to release on Wii, and in a new interview with Nintendo Power, Miyamoto shared some new information on those games. Here's a snippet from Aeuropause's "Read-a-Long" article on the subject:
If you’re wondering how New Super Mario Bros. Wii will handle multiplayer deaths, you can rest assured knowing it will be as punishment-free as possible. As long as another player is still alive, a dead player will simply re-appear right where he or she died.
The game will also feature the return of the Koopa Kids (”We’re still working on it!” Miyamoto promises, as if there’s some sort of complex contract negotiation to work out with Wendy O. Koopa.) Plus, NSMBW will debut the long-rumored “Kind Code” feature that will let the game play for you if you get to spot that you can’t complete. I’m sure I’m in the minority on this one, but I will totally turn on Kind Code - or Demo Play or whatever the final name is - and watch the game play itself start to finish. I like watching games, what can I say.
When asked about the playable characters being Mario, Luigi, Toad and Another Toad, Shigeru Miyamoto says “That’s it.” I still maintain that they’re holding back Peach as a secret character. Either she’s in from the start or you unlock her after beating the game once. The game has such a Super Mario Bros. 2 vibe that I can’t imagine Nintendo ignoring the obvious and not completing the SMB2 quartet.
Super Mario Galaxy 2 is intended to be more difficult than the first, which means I should probably just bail out now. Miyamoto says not to expect any new suits (instead: Yoshi and new abilities for Yoshi), that the game will feature all new galaxies (why would you assume they would repeat, because Wii Fit Plus repeats?), and that there will be a time slowdown effect. Miyamoto doesn’t say if this is an in-game effect, or if this is another take on Kind Code to make the game easier to play.
Oh, and about that new Legend of Zelda for Wii? Great quote from the master: “I don’t think it’s going to be that radically different.” Have fun with that one, gang.
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