Doom for Switch Sells an Estimated 81,000 Units First Week at Retail - Sales
by William D'Angelo , posted on 02 January 2018 / 20,458 ViewsThe first-person shooter from publisher Bethesda Softworks and developer id Software - Doom - sold 80,897 units first week at retail on the Nintendo Switch, according to our estimates. First week sales can be viewed on the VGChartz Global Weekly Chart for the week ending November 11.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.
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It is really not bad at all the game is probably passed 100k with the digital sales. Let's see if the second week is good since the game was well receive it might have good legs. It's still a port of a 1 year old game that sold 1.1 million copies on a 30 million install base, so almost 100k first week for a 60$ year old port with less marketing on a smaller install base is good.
80k isn't too bad. It will sell at least a few hundreds of thousands lifetime, and Skyrim will definitely be over a million.
They're not amazing numbers, but when you take into account the fact the Switch is still new, and installed base is not as high as the others, it ain't that bad. I could see the port selling close to or over 100,000 by the end of December, really. At my local Wal-Mart, it was sold out during the week before Christmas, so i'm still optimistic.
Black Ops on Wii opened at 89k and went on to sell over a million; Doom's first week is likely over that including digital.
Not bad at all considering the install base for the Switch at the time of release. I consider this game a success if and when it surpasses 300k sold on Switch. Its just that port cost they need to make up for.
At first this looked low but I was expecting higher numbers for PS4 and X1.
Seriously disappointing because the SP is great! In an age of a focus on MP, I hope Doom with a focus on SP begins to see higher numbers moving forward.
Already did and can attest to this message, the single player campaign is fantastic. Think I'm heading towards the final stages now on the Switch but still a ton more content to enjoy in that game. 21 blood gigs of it on the little Switch!
Not bad. Hopefully it gets over 250k sales. I think Skyrim will have great numbers and Bethesda will continue to do business with Nintendo.
Not bad at all considering the install base for the Switch at the time of release. I consider this game a success if and when it surpasses 300k sold on Switch. Its just that port cost they need to make up for.
This was released on Nov 10 and the data is from the week of Nov 11. So 80,000 in just 2 days is not bad when all else is considered.
So this is 81k in just 1 day? That's pretty damn good on an install base of under 10 million at the time. I cant wait to hear something official from Bethesda on the sales of this and Skyrim, both of which I purchased on the day of release.
80k is very good under these circumstances. Switch could definitely be a legitimate platform alternative for every single multiplatform game thanks to its ability to provide portability with plausible compromise. I think it will ultimately come down to the willingness of 3rd party to optimize their games with increasing system requirements to a platform with lower specs. As a PS4 and PC gamer, the only thing holding me back from purchasing a Switch is the fact that I don't have enough time to play on a third platform. With third party support coupled with strong appeal of exclusive titles, Switch could hit the right note and gain the status of primary gaming platform for many gamers.
This is a tough one to judge, the sales look low, and I actually think that it won't have that much legs to it considering how quick it dropped from the Eshop charts, and physical UK sales charts.
Either way it released within very close proximity to LA Noire, Skyrim, Xenoblade Chronicles 2. Fire Emblem Warriors and Super Mario Odyssey.
Maybe its a digital success?...
This would have cost peanuts to port, as all the assets are there and the Switch supports multiple scaleable engines. Also since release the Switch install base has gone up by the millions so its probably around or over 150k with digital sales.
Dang. I'd expected it to have legs though.