$30.4 Billion Spent on Games in the US in 2016 - NewsWilliam D'Angelo, posted on 19 April 2017 / 9,310 Views
The Entertainment Software Association (ESA) released its annual report about the video game market in the US.
67 percent of US households now own at least one gaming device. 97 percent of US households own a PC, 81 percent smartphones, 48 percent consoles and 11 percent own a VR device.
The games industry added $11.7 billion to the US GDP last year. There are over 65,000 people working at video game companies with the average compensation in 2016 being $97,000. There are 2,322 developers in the US across all 50 states and 526 publishers in 44 states.
In 2016, $30.4 billion was spent on games, hardware, accessories, and VR. Breaking that down $24.5 billion was spent on games. Sales have increased every year since 2010 where it totaled $17.5 billion.
Digital sales in 2016 accounted for 74 percent of sales. This includes digital downloads, subscriptions, DLC, mobile, and social.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at email@example.com or on Twitter @TrunksWD.