By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Prey for the Gods Announced, Channels Shadow of the Colossus

Prey for the Gods Announced, Channels Shadow of the Colossus - News

by Craig S , posted on 18 October 2015 / 4,417 Views

Today - 18th October - marks the 10th anniversary of the release of Team Ico's PlayStation 2 masterpiece Shadow of the Colossus in North America. Whether it's by accident or design, a three-man development studio called No Matter Studios has also happened to unveil its debut project, called Prey for the Gods, and it's clearly heavily inspired by Shadow of the Colossus.

As you can see in the trailer and screenshots in this article, Prey for the Gods is instantly reminiscent of Shadow of the Colossus. 

The player engages in a brutal and largely isolated journey through a frozen land and must slay the Gods he worships in order to survive. The Gods in question are giant beasts which must be scaled, tricked and, ultimately, slain.

Prey for the Gods is in development for Windows PC and Mac.


More Articles

18 Comments
thatguymarco (on 18 October 2015)

3 man studio?! Respect.

  • +3
Chazore (on 18 October 2015)

I hope they manage to pull it off.

  • +3
Azuren (on 18 October 2015)

Channeling =/= Ripping Off

  • +1
Mystro-Sama (on 18 October 2015)

No consoles? :'(

  • +1
Sixteenvolt420 Mystro-Sama (on 18 October 2015)

Agreed. I'd love it for PS4.

  • +1
Azuren Mystro-Sama (on 18 October 2015)

Don't hold your breath on that. Sony would likely buy the studio, fund it, and rename the project "Shadows of the Colossi".

  • 0
SamLeheny Mystro-Sama (on 19 October 2015)

If it does well, I'm sure it'll find its way to the consoles on the online stores at least.

  • 0
Nem (on 18 October 2015)

A 3 man development studio? This is very reaching. I doubt theres any sort of game here nor will there be for a very long time.

  • +1
Comment was deleted...
Nuvendil Nem (on 18 October 2015)

Indeed it is. They appear to be using Unreal Engine 4 I believe, SK they have a lot of foundational stuff done. And they have access to all Epic-made resources on the marketplace that can be used for any project, profit oriented or otherwise. So with the right skill set among them, this is entirely possible.

  • 0
SamLeheny (on 19 October 2015)

3 people did all this?! Well bloody hell, I hope it's good!

  • 0
SystemFailed (on 19 October 2015)

Looks interesting, yeah it really looks like a complete rip off but I'm fine with it but its a downer that there's no consoles. Anyway i hope they can pull it off.

  • 0
Arlo (on 18 October 2015)

There might have been a time when I would have called "rip-off" and said it was stupid to steal ideas. But in this age of half-decade development cycles, development hell, and cult classics that will never get sequels, I'm happy that indie devs can step in and start making the games we wish we had. "They won't make a sequel to SotC that builds and improves upon the idea? Fine, WE will!" Here's just hoping it is indeed an improvement and has the same awesome feel.

  • 0
Abun Arlo (on 18 October 2015)

SotC does not need a sequel and a sequel would not make sense.TLG is a soul successor and they just need to put it out already.

  • 0
Arlo Arlo (on 18 October 2015)

Let's agree to disagree! I love the gameplay and would love to see it built upon.

  • 0
Azuren Arlo (on 19 October 2015)

SotC was never intended to have a direct sequel, but it is implied to be some sort of prequel to Ico.

  • +1
Comment was deleted...
Comment was deleted...