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America - Front

America - Back

Review Scores

Ratings

 

Developer

Irrational Games / Looking Glass Studios

Genre

Role-Playing

Release Dates

08/11/99 Electronic Arts
(Add Date)
01/01/99 Electronic Arts

Community Stats

Owners: 58
Favorite: 8
Tracked: 0
Wishlist: 3
Now Playing: 1
 
9

Avg Community Rating:

 

Cheats

Items to use with summon_obj

Molec. Analyzer
ICE Pick Recycle
r 1 Nanite
5 Nanites
10 Nanites
20 Nanites
Fusion Shot
EMP Shot
Explode Barrel
Rad Barrel
Stats Trainer
Tech Trainer
Weapon Trainer
PSI Trainer
WormGoo

Hydro Card A (listed as Hydroponics A)
Hydro Card B (listed as Hydroponics B)
Hydro Card D (listed as Hydroponics D)
Rickenbacker Card (unknown/not listed)
Bridge Card (listed as Bridge Access Card)
Security Card (not listed, but used on Deck 4 for access to Sim Unit 2)
RadKey Card (unknown/adds "Circuit Card" to your inv.)
ID Cards (unknown/not listed)
Rick Room Key (listed as Diego's Room Key)
Ops Override Key (again used on Deck 4)
Eng Override Key (unknown/not listed)
Shuttle Access Key (listed as Shuttle Bay Access)

Code Effect
Back to Cheats

Sales History

Total Sales
0.00m
Japan
0.00m
NA
0.00m
Europe
0.00m
Others
0.00m
Total
1 n/a n/a 19 1 20
2 n/a n/a 17 1 18
3 n/a n/a 9 1 10
4 n/a n/a 36 2 38
5 n/a n/a 42 3 45
6 n/a n/a 19 1 20
7 n/a n/a 17 1 18
8 n/a n/a 16 1 17
9 n/a n/a 15 1 16
10 n/a n/a 13 1 14

Opinion (3)

Alby_da_Wolf posted 19/08/2016, 07:37
Great game, although it can be frustratingly difficult at times. Real flaws are only a few, it's quite evident, and they admitted it too, that they ran out of funds and time during development, so the last levels are quite smaller, more linear and simplified compared to the first, large and non linear ones on the Von Braun spaceship. Also, Looking Glass successively made even more excellent and evolved games, the first two titles of the Thief series had, like SS2, graphics of the human and humanoid characters still quite crude, even for their times, but the game engine was more evolved and powerful, allowing a far larger degree of interaction with the environment and the characters themselves (in Thief you can move corpses and bodies of knocked out people, pick up and move small objects and push larger crates, in SS2 you can push some objects, but it's less easy than in thief, and you cannot move bodies).
Anyway, a great game overall, technical limitations don't affect the game enough to make it not great, they just make you wish it were even more outstanding.
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FaRmLaNd posted 11/06/2008, 01:40
The combinations of horror, atmosphere, RPG elements and FPS controls makes this one of the most innovative titles ever released. A definite contender for best game of all time.
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okr posted 10/02/2008, 06:48
This game was released in 1999, not 1986 (System Shock 1 is from 1994)
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View all