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America - Front

America - Back

Review Scores

Ratings

     

Alternative Names

エンスレイブド オデッセイ トゥ ザ ウェスト

Developer

Ninja Theory

Genre

Action

Other Versions

PS3, PC, All

Release Dates

10/05/10 Namco Bandai
10/07/10 Namco Bandai
10/08/10 Namco Bandai

Community Stats

Owners: 90
Favorite: 7
Tracked: 1
Wishlist: 4
Now Playing: 7
 
7.8

Avg Community Rating:

 

Cheats

Achievements List

Free!
Reward: 10 Points
Objective: Complete Chapter 1.

Sightseeing
Reward: 10 Points
Objective: Complete Chapter 2.

Up on the Roof
Reward: 10 Points
Objective: Complete Chapter 3.

Caught a Show on Broadway
Reward: 10 Points
Objective: Complete Chapter 4.

Escaped New York
Reward: 10 Points
Objective: Complete Chapter 5.

A Bridge Too Far
Reward: 15 Points
Objective: Complete Chapter 6.

There You Are!
Reward: 15 Points
Objective: Complete Chapter 7.

Windy Passage
Reward: 15 Points
Objective: Complete Chapter 8.

To Meet a Pig
Reward: 20 Points
Objective: Complete Chapter 9.

What a Pig
Reward: 20 Points
Objective: Complete Chapter 10.

Swine Flew
Reward: 20 Points
Objective: Complete Chapter 11.

Sub-way
Reward: 25 Points
Objective: Complete Chapter 12.

Anchors Away!
Reward: 25 Points
Objective: Complete Chapter 13.

Smoky Bacon
Reward: 25 Points
Objective: Complete Chapter 14.

Freed The Slaves
Reward: 25 Points
Objective: Free the Slaves.

Headcase
Reward: 10 Points
Objective: Headshot a Demolition mech 20 times.

Trainee Monkey
Reward: 25 Points
Objective: Complete all Chapters on Easy.

Monkey Magic
Reward: 50 Points
Objective: Complete all Chapters on Normal.

Great Sage Equal of Heaven
Reward:1 00 Points
Objective: Complete all Chapters on Hard.

You Swine
Reward: 15 Points
Objective: Beat Pigsy to the top of the Decaying Titan.

Bad Doggy
Reward: 15 Points
Objective: Rescue Trip from the Dog in less than 36 seconds.

Got the Horn
Reward: 15 Points
Objective: Rescue Trip from the Rhino in less than 35 seconds.

Lover, Not a Fighter
Reward: 15 Points
Objective: Sneak past a group of enemies without alerting them.

Matador
Reward: 15 Points
Objective: Kill the Rhino without getting hit by his Charge Attack.

Mined the Gap
Reward: 15 Points
Objective: Knock an enemy back into a mine.

Over Here!
Reward: 15 Points
Objective: Distract 20 different enemies.

Stunning
Reward: 15 Points
Objective: Stun 75 different enemies.

Close Call
Reward: 15 Points
Objective: Kill a Broadcaster with 1 second on the clock.

Boom!
Reward: 15 Points
Objective: Use the Bomb Takedown to kill 2 enemies.

Role Reversal
Reward: 15 Points
Objective: Use the Gun Scout Hijack to kill 10 enemies.

Out Cold
Reward: 15 Points
Objective: Stun 3 enemies at once with a Radial Stun Blast.

Double Punch
Reward: 15 Points
Objective: Use Stun Blast... 


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Legacy Sales History

Total Sales
0.00m
Japan
0.30m
NA
0.19m
Europe
0.05m
Others
0.54m
Total

Opinion (30)

1 1,180 16,180 15,421 4,722 37,503
2 438 6,577 9,129 2,347 18,491
3 224 6,763 4,455 1,677 13,119
4 156 6,740 5,879 1,885 14,660
5 136 4,159 5,656 1,466 11,417
6 131 12,743 4,936 2,642 20,452
7 123 18,019 2,599 3,080 23,821
8 137 17,120 2,092 2,871 22,220
9 138 6,109 2,839 1,337 10,423
10 155 4,496 5,279 1,461 11,391
A203D posted 17/01/2012, 04:40
@nilli. it depends how you look at it. the story of Uncharted 2 was about a Russian dictator trying to get some blue liquid to take over the world. their not really comparable games. Enslaved's performance capture is way better, check youtube for proof. and Batman AC was decent. but not really fair to compare it to a game thats supposed to be a linear adventure game.
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Mr Puggsly posted 20/12/2011, 04:21
Very cool game. Some of the best graphics this gen as well.
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Mad55 posted 06/12/2011, 08:06
game was and is awesome
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nilli posted 05/12/2011, 12:31
This game is mediocre at best. That why it did not sell better. This is miles behind games like Batman Arkham city or uncharted. Animations were clunky, the story jumped all over the place, the game was linear more than you can bealive, no multiplayer no replay value what so ever.
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A203D posted 12/08/2011, 10:55
@Stadelhuber. i also think the game was very good. there were a few technical issues (what game dosent have tech issues) but there was a lack of replay value. i think what Ninja Theory are doing now with DmC is the answer. adding a deeper combat system with dense layers of storytelling. maybe even with online leaderboards. i think that was the main reason it was overlooked.
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Mad55 posted 02/07/2011, 09:18
damn one of my fav games from last year, im hoping w2e get a sequal.
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