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Pokemon Pokopia Sales Top 2.2 Million Units in 4 Days

Pokemon Pokopia Sales Top 2.2 Million Units in 4 Days - Sales

by William D'Angelo , posted on 11 March 2026 / 4,498 Views

The Pokemon Company and Nintendo have announced Pokémon Pokopia has sold over 2.2 million units in its first four days of release. This includes one million units sold in Japan.

"The Pokémon Company and Nintendo announced today that global sales of Pokémon Pokopia for the Nintendo Switch 2 system have surpassed 2.2 million units (including 1 million units sold in Japan) in the first four days since its worldwide launch on March 5, 2026," reads the press release.

Pokémon Pokopia released for the Nintendo Switch 2 on March 5.


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can follow the author on Bluesky.


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19 Comments
halil23 (on 12 March 2026)

So embarrassing and sad...

  • +6
2zosteven halil23 (on 12 March 2026)

please explain, see if we are on the same page

  • 0
JWeinCom halil23 (on 12 March 2026)

Yes it is very embarassing and sad to be upset at other people enjoying something you dont.

  • +5
KLAMarine halil23 (on 17 March 2026)

Nintendo is happy this is selling well. Gamers are happy it's a good game. Where's the issue?

  • 0
BraLoD (on 12 March 2026)

Very strong start.
Hope they change their minds and make propers carts to sell the next batch of physical releases, but with selling out as a GKC its pointing them in the direct opposite direction.

  • +3
AddRat BraLoD (on 12 March 2026)

Thinking the same. I want this to do well but it's bittersweet.

  • 0
Pajderman (on 12 March 2026)

I probably will never see the appeal of this type of game. To me it just seems like doing chores.

  • +2
JWeinCom Pajderman (on 12 March 2026)

I think the appeal is in predictable regular rewards and the ability to go at your own pace.

Beating a tough boss can be rewarding or winning in a multiplayet game, but thats a bit unpredictable when things will click and you'll get that dopamine hit. Sometimes you just want something mellow and simple where you can set a goal and pretty much guarantee you can achieve it.

  • +2
PAOerfulone (on 11 March 2026)

1 million in Japan alone?
Ohhh, I'm VERY curious about those Famitsu numbers coming tomorrow now!

  • +2
Argosv PAOerfulone (on 12 March 2026)

Both consoles and videogame sales, tomorrow many will talk about those numbers.

  • +1
Otter (on 12 March 2026)

I'd love to see whether it pushed hardware outside of Japan too. It's a shame Japan is the only market where we get weekly figures

  • +1
Argosv (on 12 March 2026)

Ok we knew it was a big surprise its reception, but these numbers, interesting, tomorrow many youtube channels will talk about the sales in Japan.

  • +1
GuyDuke (on 14 March 2026)

What's the heck, it's sold out everywhere in my country. It really is a smash hit, all game stores struggle to get copies!

  • 0
Ashadelo (on 14 March 2026)

By the end of this generation all Nintendo games will be GKC

  • 0
Iveyboi (on 12 March 2026)

Game will have LEGS

  • 0
yanis-bnth (on 12 March 2026)

Lmaoo the hype for this game is huge in France doesn’t surprise me

  • 0
siebensus4 (on 11 March 2026)

Was there even any hype around this game (outside of Japan)?

  • 0
JWeinCom siebensus4 (on 11 March 2026)

Must have been. I just think it was outside the normal places "hardcore" gamers might frequent.

  • +2
SanAndreasX siebensus4 (on 13 March 2026)

It’s sold out in many places in North America. There’s a big disconnect between hardcore gaming hobbyists and the world at large.

  • 0