Shuhei Yoshida Says Sony Should Reconsider its Focus on 'Cutting-Edge Graphics' - News
by William D'Angelo , posted on 01 April 2025 / 2,645 ViewsFormer President of Sony Interactive Entertainment Worldwide Studios Shuhei Yoshida in an interview with AVWatch (and translated by Genki) said PlayStation should reconsider its focus on having cutting-edge graphics.
"Up until now, PlayStation's DNA has been driven by values such as 'cutting-edge graphics' that have continued since [Ken Kutaragi]'s time," Yoshida said. "Users have also expected that from PlayStation games. However, it's about time we have to reconsider that.
"Of course, I think it's necessary to provide the very best (in terms of graphics quality) to those who want it. But, in order to continue to be popular with users in a broad sense, we naturally have to change our way of thinking."

The majority of first-party PlayStation games do have cutting-edge graphics, however, not all do. Astro Bot is a prime example of a game from PlayStation that does not have top of the line visuals.
Yoshida previously stated PlayStation's Japan Studio was shut down because the AA market disappeared.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Bluesky.
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ill take a good fun game over graphics anytime, good graphics are a pls
The way their budgets have been shooting up in recent years, he is absolutely right. $212m for Horizon 2, $220m for TLOU 2, $305m for Wolverine, $315m for Spider-Man 2, $385m for Spider-Man 3.
This. Releasing at least one game a year at $200 million and up is not sustainable. You're bound to have underwhelming games sometimes, even an outright flop.
What's crazy is ghost of tsushima had a budget of $60 million
We need more cell shaded games
Companies need a good balance of AA to AAA aswell as variety being between Single player and Multi player. This is why Nintendo is in such good form. They do everything.
TLOU 2 graphics are still very good. I don't think we need anything more advanced than that, and that was without Ray Tracing!
The graphics we had from 2018 looked great already, Spider-man, Red Dead 2, Horizon, God of War. all look superb still now. But acting like Sony are only doing huge graphical superior games seems off when even this article says "they also released Astro Bot", add in Hell Divers 2, Sackboy Adventure, Ratchet and Clank (although that looks amazing even if cartoonier graphics), Returnal. All fun not graphics orientated games.
Yes, they should reconsider "cutting-edge graphics" but let's not say they are focused on it. Yet I do wish they'd release a few 'smaller' titles and this has nothing to do with graphics. It's about fun and all the "amazing graphics" games are also really fun.
Over time we have had more diminishing returns with each console generation. Looking at how small the jump was between 8th and 9th gen, I think at this point devs should put less resources towards cutting edge graphics and more on gameplay and physic interactions.
100% agree. They need to stagger these games so that you’re not waiting 4-6 years for a studio to come out with one game. A secondary team needs to cook out a game that focuses on gameplay and like ability. The motion captures, the actors, and the voice overs all take time and are expensive.
I've been screaming for a while now: "Go for art style! It ages better!"
He is right..and sadly i fear nintendo is next with there switch 2







