Crash Team Racing Nitro-Fueled Coming to Xbox Game Pass on December 4 - News
by William D'Angelo , posted on 02 December 2024 / 2,801 ViewsMicrosoft announced the kart racing game, Crash Team Racing Nitro-Fueled, will be added to Xbox Game Pass on Wednesday, December 4.
"Start your engines and get ready to race in 3…2…1…Crash Team Racing Nitro-Fueled is coming to Xbox Game Pass on December 4," reads the announcement from Xbox.
Crash Team Racing Nitro-Fueled released for the Nintendo Switch, PlayStation 4, and Xbox One in June 2019, while the original version of the game released for the PlayStation in October 1999.
Start your engines and get ready to race in 3…2…1…
— Xbox (@Xbox) December 2, 2024
CRASH TEAM RACING NITRO-FUELED IS COMING TO @XboxGamePass DECEMBER 4! 🏎️ 💨 pic.twitter.com/IdrFeWHabF
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.
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Cool, but I'm still disappointed there's no PC version, and at this point there will probably never be one.
Can't expect Microsoft to support their own operating system. 😉
To be fair, Microsoft would have to port a years-old game... But it's still a pity. I enjoyed the game a lot on PS4, and would like to get it on PC as well for longevity (personally I don't trust Sony with backwards compatibility anymore/yet).
Fun fact: Microsoft also makes computers with ARM processors and to my knowledge there's not a single Microsoft game (not even Minesweeper) that runs natively on Windows-ARM. MS is just shitty with such things.
I don't really have any love for Microsoft, but assuming stuff actually runs (decently) on ARM, I don't think it's necessary for it to be native. ARM is probably still a fairly small thing for Microsoft and will probably continue to be that way, so it makes sense for them to not invest massively into porting everything individually due to the amount of software/code/functionality they have. And with more and more apps probably being written in C#/web tech, less and less probably runs actually natively anyway.
Or, another perspective: Microsoft still hasn't ported all settings from Control Panel to the 'new' Windows UI. I'd say that's more indicative of the work Microsoft has to do and probably more important than having everything run natively.
Finally, but it's still taking too long to bring the Activision + Blizzard games to gamepass
You have December 3 in the title and December 4 in the text and tweet. Other thing. PC version? Or at least cloud version?
They should have added 60FPS in this game (and in Crash and Spyro trilogies)












