
Sonic Frontiers Sells Over 3.2 Million Units - Sales
by William D'Angelo , posted on 28 April 2023 / 3,776 ViewsSega in its earnings report for the fiscal year ending March 31, 2023 announced the latest entry in the Sonic franchise, Sonic Frontiers, has sold over 3.2 million units worldwide as of March 31, 2023.
This figure is up from three million units on March 22, 2023, from 2.9 million units at the end of December 2022, and 2.5 million units as of December 12, 2022.
Sonic Frontiers released for the PlayStation 5, Xbox Series X|S, Nintendo Switch, PlayStation 4, Xbox One, and PC via Steam on November 8, 2022.
Read details on the game below:
In Sonic Frontiers, Sonic, Tails, and Amy set off on a new adventure in a mysterious new land searching for the missing Chaos Emeralds. Players will battle hordes of powerful enemies as they explore a breathtaking world of action, adventure, and mystery. Sonic fans can accelerate to new heights and experience the thrill of high-velocity, open-zone platforming freedom as they race across the Starfall Islands with no predetermined path. Within the open-zone landscape, players can complete side quests, solve puzzles, scale enormous structures, go fishing, and test their 3D platforming skills in Cyber Space.
With nothing but a handful of questions and a disembodied voice to guide him, Sonic sets out to save his friends and the enigmatic inhabitants of the Starfall Islands from a colossal, mechanized threat.
In addition, to make Sonic Frontiers more exciting, SEGA will provide multiple free downloadable content that will add many new elements, playable characters, modes, and costumes. The first piece of downloadable content will be Sonic’s Holiday Cheer Costume, free on December 21, 2022. SEGA is committed to making every effort to ensure a long and enjoyable experience for our players.
Sonic Frontiers is the newest addition to the growing portfolio of Sonic media initiatives, including projects like the upcoming Netflix animated series Sonic Prime, Paramount’s Sonic the Hedgehog films, and a collection of high-speed action games since 1991.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.
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Very healthy numbers horay.
More than expected. Good for Sonic.
So from January 1st to March 22nd it only sold 100k copies and then another 200k in the last 9 days of March. How low was it discounted at the end of March?
Happy for them but also want to stress that the game was not well made or executed. But it was a step in the right direction and a good gameplay foundation for future Sonic.