Guerrilla Games' Angie Smet Promoted to Head of Development Strategy at PlayStation Studios - News
by William D'Angelo , posted on 24 April 2023 / 2,139 ViewsGuerrilla Games announced Studio Director and Executive Producer Angie Smets has been promoted to the Head of Development Strategy at PlayStation Studios.
"These past two decades at Guerrilla have been an absolute dream," said Smets. "I feel privileged to have worked alongside some of the smartest and coolest people in the industry. I'm so grateful for everything I've learned alongside all the other Guerrillas. We have accomplished so much as a team, and I'm incredibly proud of all the games we've shipped together.
"A special shoutout to Jan-Bart van Beek and Michiel van der Leeuw. It feels like just yesterday that we were figuring out how to make and ship the first Killzone. Little did we know that we would eventually lead Guerrilla together. You've become like brothers to me, and there's no way to thank you enough. I will miss you dearly."

Guerrilla Games management team now consists of Joel Eschler as the Studio Director and Production Director, Hella Schmidt as the Studio Director and General Manager, and Jan-Bart van Beek as the Studio Director and Art Director.
Technical Director Michiel van der Leeuw will be focused on the "future technology and strategy for the Decima engine."
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.
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Nice promotion for Angie, congrats!
And I think it's fantastic that Decima engine continues to grow and continues to be pushed to other studios.
Massive congrats to smet!
I remember killing their names in the original killzone multiplayer,
The helghast a.i had their friggin names like smet, van DER leeuw it was hilarious teaming with them or just killing em!
It was actually the dev teams!







