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System Shock 2
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Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | System Shock 2 | Electronic Arts | Europe | 01st January 1999 | Retail |
![]() | System Shock 2 | Electronic Arts | North America | 11th August 1999 | Retail |
People
| Person | Role |
|---|---|
| Alexx Kay | Voiceovers |
| Alexx Kay | String files |
| Andy Meuse | Voiceovers |
| Atsuko Matsumoto | Localization Director |
| Barry Feather | Localization |
| Bill Farquhar | Voiceovers |
| Bryan Davis | Localization |
| Chris Carollo | Physics Programming |
| Eric Brosius | Voiceovers |
| Eric Brosius | Audio Director |
| Erin Coughlan | Voiceovers |
| Esra Gaffin | Voiceovers |
| Frank Dietz | German Translation |
| Gareth Hinds | Lead Artist |
| Gayle Robertso | Voiceovers |
| Ian Vogel | Lead Design |
| Johan Kohler | Additional Programming |
| John Pemberton | Localization |
| Jonathan Chey | AI Programming |
| Jonathan Chey | Project Manager |
| Jonathan Chey | Lead Programming |
| Kemal Amarasingham | Voiceovers |
| Kemal Amarasingham | Audio Technician |
| Ken Levine | Lead Design |
| Ken Levine | Writing / Dialogue / Story |
| Ken Levine | Voiceovers |
| Laura Baldwin | Motion Processing |
| Laura Baldwin | Voiceovers |
| Matt Boynton | Lead Design |
| Matt Boynton | Voiceovers |
| Mauricio Tejerina | 3D Artist |
| Michael Malizola | Marketing Vice President |
| Michael Swiderek | 2D Artist |
| Michael Thomas Ryan | Lead Design |
| Nate Wells | Additional Programming |
| Nate Wells | 3D Artist |
| Nicholas Valtz | A/V Coordination |
| Paul Neurath | Managing Director |
| Randy Smith | Additional Programming |
| Rob Caminos | Voiceovers |
| Rob Caminos | Motion Processing |
| Robert Fermier | Lead Programming |
| Robert Fermier | Voiceovers |
| Scott Blinn | Lead Design |
| Scott Evans | Producer |
| Shawn Swift | Additional Design |
| Steve Canniff | Voiceovers |
| Steve Kimura | 2D Artist |
| Terri Brosius | Voiceovers |
| Terri Brosius | Voice of Shodan & Delacroix |
| Tom Leonard | AI Programming |
| Tonda Mueller | Documentation |
| William Carlson | President |
| Yuri Hospodar | Documentation |
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Comments
| FaRmLaNd (on 11 June 2008) The combinations of horror, atmosphere, RPG elements and FPS controls makes this one of the most innovative titles ever released. A definite contender for best game of all time. | |
| okr (on 10 February 2008) This game was released in 1999, not 1986 (System Shock 1 is from 1994) | |
| View all | |




