Killzone: Shadow Fall

Global Total as of 06th Dec 2014 (units): 2.08m
Platform: PlayStation 4
Developer: Guerrilla Games Genre: Action

Total Units

North America: 0.76m 36.5%
+ Europe: 1.05m 50.5%
+ Japan: 0.07m 3.3%
+ Rest of the World: 0.20m 9.6%
= Global 2.08m

Release History

TitlePublisherRegionDateDistribution
Killzone: Shadow Fall Sony Computer EntertainmentNorth America15th November 2013Retail
Killzone: Shadow Fall Sony Computer EntertainmentEurope29th November 2013Retail
Killzone: Shadow Fall Sony Computer EntertainmentJapan22nd February 2014Retail

Game Overview

Killzone: Shadow Fall is a first-person shooter that is developed by Guerrilla Games, exclusively for the Playstation 4. It is the sxith entry in the Killzone series and set to launch with the Playstation 4 on November 15, 2013 in North America. It will also launch with the system on November 29, 2013 in Europe and February 22, 2014 in Japan.

The game takes place 30 years after the events of Killzone 3. Set in an era of interplanetary colonization, it focuses on the conflict between the Vektans and the Helghast, two rival colonist factions inhabiting a distant planet. For three decades, both factions have lived side by side, separated by an enormous security wall - but now their cold war is about to go hot.

http://gamewise.co/games/46222/Killzone-Shadow-Fall

Comments

WebMasterFlex (on 28 November 2014)
Got the stand alone coop mode for 9.99.
Love it...
Dadrik (on 13 November 2014)
Yay for 2M !
drake_tolu (on 10 November 2014)
My god.
This game have sold 2,100,000
by end of December 2013 according to
Sony, and for VGChartz this game have
sold 1,980,000 by 25 October 2014...
WagnerPaiva (on 02 August 2014)
@iceland. Oh yeah, in this regard you
are right, Killzone never had good
sales. But the games are very good.
iceland (on 21 July 2014)
@WagnerPaiva

Was talking about the
earlier predictions of 4-5 million, not
really sure what this has to do with
Halo, but since you brought it up ...
IMO Killzone isn't even close. Halo is
the full package, amazing campaign,
competitive multiplayer, forge... the
game has endless replayability plus the
whole fileshare/theater systems makes
for a robust experience you still can't
get elsewhere. If you disagree with me
cool, we all have our opinions. I'm
glad you enjoy Killzone and it sold
pretty well.
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