VGChartz Pro

Soul Sacrifice

Global Total as of 11th May 2013 (units): 0.27m
Platform: PlayStation Vita
Developer: Marvelous Entertainment Genre: Action

Total Units

North America: 0.05m 18.8%
+ Europe: 0.02m 5.8%
+ Japan: 0.19m 73.0%
+ Rest of the World: 0.01m 2.5%
= Global 0.27m

Release History

TitlePublisherRegionDateDistribution
Soul Sacrifice Sony Computer EntertainmentJapan07th March 2013Retail
Soul Sacrifice Sony Computer EntertainmentNorth America30th April 2013Retail
Soul Sacrifice Sony Computer EntertainmentEurope01st May 2013Retail

Game Overview

Soul Sacrifice is an action role-playing game in development by Marvelous AQL and Japan Studio for the PlayStation Vita.

The game's concept was created by Keiji Inafune, best known for being the co-designer on Mega Man. The core mechanic of the game is the ability to sacrifice parts of the player character's body or items to create devastating attacks. These sacrifices will be permanently marked on the player character's body, meaning that they are not an infinite resource that can be tapped into. The more a player uses magic, the more they lose their humanity; coming to resemble the beasts they slay who also lost their humanity by abusing magic.

More info: http://gamewise.co/games/46104/Soul-Sacrifice


External Links

Comments

wolfofthepack (on 16 May 2013)
am sure this game has alot of digital
purchases!
-girgosz- (on 16 May 2013)
The funny thing is that Ragnarok Oddisey
actually sold 55k in the USA it's first
2 weeks
Kowan (on 01 May 2013)
this is undertracked in Japan. It should
sold more than 200k by now. Or at the
very least nearing 200k with only a few
thousands in difference.
Scisca (on 27 April 2013)
I was hoping for it to have better legs.
Maybe when Japans gets the anime/manga
the sales will ignite again. I'm also
excited to see how it does in the West.
Meret (on 08 April 2013)
Legs are not impressive
View all