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Soul Sacrifice
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Total Units
| North America: | 0.05m | 18.8% |
| + Europe: | 0.02m | 5.8% |
| + Japan: | 0.19m | 73.0% |
| + Rest of the World: | 0.01m | 2.5% |
| = Global | 0.27m |
Release History
| Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|
| Soul Sacrifice | Sony Computer Entertainment | Japan | 07th March 2013 | Retail |
| Soul Sacrifice | Sony Computer Entertainment | North America | 30th April 2013 | Retail |
| Soul Sacrifice | Sony Computer Entertainment | Europe | 01st May 2013 | Retail |
Game Overview

Soul Sacrifice is an action role-playing game in development by Marvelous AQL and Japan Studio for the PlayStation Vita.
The game's concept was created by Keiji Inafune, best known for being the co-designer on Mega Man. The core mechanic of the game is the ability to sacrifice parts of the player character's body or items to create devastating attacks. These sacrifices will be permanently marked on the player character's body, meaning that they are not an infinite resource that can be tapped into. The more a player uses magic, the more they lose their humanity; coming to resemble the beasts they slay who also lost their humanity by abusing magic.
More Soul Sacrifice Content
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External Links
- Soul Sacrifice on Vandal
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