Injustice: Gods Among Us

Global Total as of 12th Jul 2014 (units): 1.07m
Platform: Xbox 360Also on: PlayStation 3, iOS, PlayStation Vita, Wii U, PlayStation 4
Developer: NetherRealm Studios Genre: Fighting

Germany First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
20th April 201315,123N/A5,123
27th April 201323,124-39.0%8,247
04th May 201332,126-31.9%10,373
11th May 201341,367-35.7%11,740
18th May 20135862-36.9%12,602
25th May 20136780-9.5%13,382
01st June 20137609-21.9%13,991
08th June 20138539-11.5%14,530
15th June 2013972234.0%15,252
22nd June 20131082814.7%16,080

Germany Annual Summary (Units)

YearYearlyChangeTotal
201326,707N/A26,707
2014358-98.7%27,065

External Links

Comments

Mr Puggsly (on 22 June 2013)
@ Cyrip - You comparing potentially
different audiences.

Fans of of
Street Fighter and Tekken have already
seen plenty of those IPs. Also, it
wasn't great and it the DLC crap turned
people off. Injustice was something a
little more fresh and appealed to DC
Universe fans.
Cyrip (on 20 June 2013)
@Puggsly: Street Fighter and Tekken are
smaller licenses than DC for fighting
game fans? DOA5 no, but Street Fighter
and Tekken combined.
Mr Puggsly (on 18 June 2013)
@ Cyrip - This seems more like a
reflection of how popular the DC
Universe is.

If Tecmo made a game
similar to Dead or Alive with Marvel
characters, it would surely perform much
better than DOA5 simply because of the
license.
Cyrip (on 31 May 2013)
Wow, outsold the 360 version of SF x T
in 2 weeks flat. Who said fighting games
are dead? Great sales.
glyphdiver (on 25 May 2013)
fail
View all