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                      America - Back
 
        Kingdoms of Amalur is an original fantasy universe that serves as the setting for both Reckoning and 38 Studios’ upcoming massively multiplayer game, codenamed Project Copernicus. Amalur's cultures and expansive history were created by R.A. Salvatore, and the world is being brought to life through the artistic vision of Todd McFarlane. Legendary game designer Ken Rolston provides players their first journey into Kingdoms of Amalur through the hero’s journey in Reckoning. The story of Amalur will continue to expand through comic books, novels, toys and additional games.
| Boxart Added | Ryuu96 | 31st Dec 2017 | 
| Release Date Added to Database | oliist | 12th May 2011 | 
| Release Date Added to Database | oliist | 12th May 2011 | 
| Game Information Updated | oliist | 13th Apr 2011 | 
| Game Added to Database | oliist | 20th Jul 2010 | 
| Total Sales | 0.01m Japan | 0.55m NA | 0.24m Europe | 0.07m Others | 0.87m Total | 
| 1 | n/a | 214,980 | 37,845 | 37,778 | 290,603 | 
| 2 | n/a | 65,512 | 14,750 | 11,993 | 92,255 | 
| 3 | n/a | 30,121 | 6,091 | 5,411 | 41,623 | 
| 4 | n/a | 12,204 | 5,858 | 2,699 | 20,761 | 
| 5 | n/a | 9,486 | 3,608 | 1,956 | 15,050 | 
| 6 | n/a | 8,285 | 2,388 | 1,595 | 12,268 | 
| 7 | n/a | 6,185 | 2,215 | 1,255 | 9,655 | 
| 8 | n/a | 6,284 | 2,804 | 1,358 | 10,446 | 
| 9 | n/a | 9,382 | 4,077 | 2,011 | 15,470 | 
| 10 | n/a | 9,224 | 3,809 | 1,947 | 14,980 | 
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                    Mr Puggsly
                   
                  posted 15/07/2014, 01:05
                   I finally got around to playing and completing this game. The story wasn't particularly noteworthy, but the God of War style hack n' slash games was great. I mostly focused on the main quests and completed it in 23 hours. I'd recommend it to people that enjoy games like Elder Scrolls and Fable. Message | Report | 
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                    T.Rexington
                   
                  posted 23/07/2012, 11:34
                   I agree with Pugs, the game can hit 2 million but it'll still be a flop because it failed to sell 2 million when it was $60 on retail, the most important time of a game's life. Just because they move units at $5-$20 doesn't mean it's gonna be profitable at the end of the day. Message | Report | 
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                    Mr Puggsly
                   
                  posted 21/06/2012, 04:57
                   @ Horrorfest - Most big budget MMOs fail or get lost in obscurity. Just like this game. So I fail to see your point. Message | Report | 
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                    Horrorfest
                   
                  posted 15/06/2012, 04:00
                   You don't know anything, most of the money they spent was on their MMO. This did not cost them 300 million. Message | Report |