Halo: Reach

Global Total as of 18th Feb 2017 (units): 9.93m
Platform: Xbox 360
Developer: Bungie Software Genre: Shooter

Japan First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
18th September 2010141,716N/A41,716
25th September 201025,513-86.8%47,229
02nd October 201032,949-46.5%50,178
09th October 201041,941-34.2%52,119
16th October 201051,564-19.4%53,683
23rd October 201061,233-21.2%54,916
30th October 201071,115-9.6%56,031
06th November 20108938-15.9%56,969
13th November 20109902-3.8%57,871
20th November 201010854-5.3%58,725

Japan Annual Summary (Units)

YearYearlyChangeTotal
201065,681N/A65,681
20119,859-85.0%75,540
201240-99.6%75,580

External Links

Comments

Mr Puggsly (on 26 March 2016)
Over 13,600 people playing at the
moment. I think X1 BC helped boost the
population in this game.
xboxonefan (on 11 January 2016)
I ment 10 million
xboxonefan (on 11 January 2016)
I see this hitting a million next year
Mr Puggsly (on 08 November 2015)
I like to revisit Halo games every few
months or so and I've been having a lot
of fun with the multiplayer in this one.
Still a popular online game as well, i
saw 16K online earlier today.

I think
we'll see a spike of people playing
this if its added to X1 BC soon. I wish
they would bring it to to MCC in the
near future as well.
teamsilent13 (on 20 August 2014)
Ok apparently I was wrong. i just read
an article of Reach having 900k peaks a
year after release...not much lower than
Halo 3 at all. I stand corrected.
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