Halo: Reach

Global Total as of 18th Feb 2017 (units): 9.93m
Platform: Xbox 360
Developer: Bungie Software Genre: Shooter

Global First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
18th September 201013,698,137N/A3,698,137
25th September 20102778,463-78.9%4,476,600
02nd October 20103398,272-48.8%4,874,872
09th October 20104245,384-38.4%5,120,256
16th October 20105142,171-42.1%5,262,427
23rd October 20106105,212-26.0%5,367,639
30th October 20107102,084-3.0%5,469,723
06th November 20108111,1688.9%5,580,891
13th November 20109119,5157.5%5,700,406
20th November 201010116,280-2.7%5,816,686
16th November 201305,737-95.1%N/A

Global Annual Summary (Units)

YearYearlyChangeTotal
20107,059,031N/AN/A
20111,561,466-77.9%N/A
2012632,172-59.5%N/A
2013258,872-59.1%N/A
2014180,631-30.2%N/A
2015104,095-42.4%N/A
2016120,32215.6%N/A
201710,900-90.9%N/A

Note, data for this region is incomplete.

External Links

Comments

Mr Puggsly (on 26 March 2016)
Over 13,600 people playing at the
moment. I think X1 BC helped boost the
population in this game.
xboxonefan (on 11 January 2016)
I ment 10 million
xboxonefan (on 11 January 2016)
I see this hitting a million next year
Mr Puggsly (on 08 November 2015)
I like to revisit Halo games every few
months or so and I've been having a lot
of fun with the multiplayer in this one.
Still a popular online game as well, i
saw 16K online earlier today.

I think
we'll see a spike of people playing
this if its added to X1 BC soon. I wish
they would bring it to to MCC in the
near future as well.
teamsilent13 (on 20 August 2014)
Ok apparently I was wrong. i just read
an article of Reach having 900k peaks a
year after release...not much lower than
Halo 3 at all. I stand corrected.
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