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Ninja Gaiden: Dragon Sword
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Total Units
| North America: | 0.15m | 83.1% |
| + Europe: | 0.00m | 0.5% |
| + Japan: | 0.02m | 8.9% |
| + Rest of the World: | 0.01m | 7.5% |
| = Global | 0.18m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Ninja Gaiden: Dragon Sword | Tecmo | Japan | 20th March 2008 | Retail |
![]() | Ninja Gaiden: Dragon Sword | Tecmo | North America | 25th March 2008 | Retail |
![]() | Ninja Gaiden: Dragon Sword | Tecmo | Europe | 27th June 2008 | Retail |
Characters
| Character |
|---|
| Doku |
| Ishtaros |
| Kureha |
| Momiji |
| Muramasa |
| Nicchae |
| Obaba |
| Ryu Hayabusa |
| Sanji |
| The Holy Vigoor Emperor |
People
| Person | Role |
|---|---|
| Etsuko Akiyama | Environment Art |
| Hideki Niimi | Environment Art Lead |
| Hiroki Amote | Character Art |
| Hiroyuki Akiyama | Music Composition & Sound Effects |
| Katsuhiro Yamauchi | Animation |
| Kazutaka Otsuka | Enemy AI / Battle Design |
| Kazuteru Shibasaki | Game Design |
| Mariko Hirokane | Character Design / Illustrations Lead |
| Motohiro Shiga | Game Design |
| Nobuhiro Oda | Engineering |
| Ryoji Abe | Animation |
| Takafumi Inamori | Audio Director |
| Takeshi Sawatari | Engineering |
| Tetsuo Yamamoto | Engineering Lead |
| Tetsuya Imamura | Assistant Producer |
| Tomonobu Itagaki | Executive Producer |
| Yasunori Sakuda | Engineering |
| Yoshinobu Suzuki | Engineering |
| Yosuke Hayashi | Producer / Director |
| Yuta Yamazaki | Engineering |
| Yutaka Saito | Art Director / Writing Lead |
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Comments
| AstroMaSSi (on 15 January 2012) A good game but finally boring | |
| spurgeonryan (on 12 December 2010) These are good sales for a DS game | |
| dark_gh0st_b0y (on 27 November 2009) finally a game that shows the awesome Ds hardware, uses the double screen and controls, with pleasing graphics really a shame about the sales : ( | |
| Saki (on 10 July 2009) The touch controls worked fine. Great looking game and Itagaki continues to show why he is a beast. Never would have expected a NG like Xbox on the DS but he made it work. Its repetitive but great game. | |
| Graves (on 28 June 2009) This game is terrible. They should have made it like the Xbox games with a normal control scheme. | |
| intro94 (on 21 May 2009) this havent been update in YEARS, no EU sales either.this should be above 200k now.but deserves even more | |
| View all | |





