N3: Ninety-Nine Nights

Global Total as of 06th Sep 2014 (units): 0.28m
Platform: Xbox 360
Developer: Q Entertainment / Phantagram Genre: Action

USA First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
19th August 2006151,794N/A51,794
26th August 2006222,064-57.4%73,858
02nd September 2006311,581-47.5%85,439
09th September 200644,769-58.8%90,208
16th September 200653,304-30.7%93,512
23rd September 200662,709-18.0%96,221
30th September 200672,489-8.1%98,710
07th October 200682,292-7.9%101,002
14th October 200692,4085.1%103,410
21st October 2006101,826-24.2%105,236

USA Annual Summary (Units)

YearYearlyChangeTotal
2006124,923N/A124,923
200732,643-73.9%157,566
20085,876-82.0%163,442
20091,092-81.4%164,534
20102,340114.3%166,874
20111,894-19.1%168,768
20121,182-37.6%169,950
20131,67942.0%171,629
20142,11926.2%173,748

Comments

thewastedyouth (on 07 October 2012)
this game looks ok but it is so sad
there is no freaking story, it is
freaking laughable as nothing is
explained and nothing makes sense. Maybe
on the Jap version but in the US version
the voice acting is FREAKING HORRIBLE.
This game had potential and they just
messed it up

pretty sad but maybe
Microsoft which published this game
rushed the developers
d21lewis (on 10 June 2011)
Just got it for $5 at gamestop. How bad
could it be?
pots555 (on 24 May 2011)
The number of enemies is just crazy.
Impressed they pulled it off without
slowdowns.
outlawauron (on 21 December 2010)
Commenters below me about N3II. ooooooo
Owned!
PS360fan10 (on 19 January 2010)
I don't get it? It had to have sold
more than a mere 400,000 copies. If it
didn't atleast sell more than 600,000
they wouldn't have done a second one.
(There working on it)
View all