Injustice 2

Global Total as of 23rd Sep 2017 (units): 1.02m
Platform: PlayStation 4Also on: iOS, Xbox One
Developer: NetherRealm Studios Genre: Fighting

Total Units

North America: 0.52m 51.5%
+ Europe: 0.32m 31.3%
+ Rest of the World: 0.18m 17.2%
= Global 1.02m

Release History

Injustice 2 Warner Bros. Interactive EntertainmentNorth America16th May 2017Retail
Injustice 2 Warner Bros. Interactive EntertainmentEurope19th May 2017Retail

Game Overview

Injustice 2 is a fighting game developed by NetherRealm Studios and released on iOS, PlayStation 4, Xbox One.


xboxonefan (on 25 October 2017)
Techically it its only at 995k buts its
near a million so and according vgcharts
its at 1m anyways so 1m
WebMasterFlex (on 27 June 2017)
Best fighting game until Dissidia Final
Fantasy NT
StreaK (on 26 June 2017)
Hehe I hope Tekken 7 does more than
this. These numbers are actually
surprisingly small for the hype this was
getting. Looks like the hype is only
over at gamefaqs.
Salnax (on 25 June 2017)
Cross platforms, this is opening at
585k, a bit over the 564k of the
original (which had some Wii U sales).
Nothing that interesting, though it is
interesting to see how the original sold
a bit better on Xbox whereas the PS4
version of this sold more than double
the X1 version week one.

this, I wonder if this will reach the
sales of the original. The original had
the Wii U version at launch and Vita and
PS4 versions a few months later. Those
extra versions sold 1.23M of the 3.80 M
copies, with the PS4 version in
particular selling well as late as 2015.
And since this runs in Unreal 3, that
means no easy ports to systems like the
Switch or anything else that isn't
already supported.
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