Miyamoto Interviewed About Wii Sports Resort and Wii Motion Plus

by Carl Rushworth, posted on 22 July 2009 / 1,802 Views

Nintendo released the Wiimote a while back in 2006, sparking a huge sensation in the news and everywhere else. It went to a few doubting its future to even the competitors making a motion-based form of control.

"At the time we were still marketing Nintendo GameCube – home consoles in general were utilizing new technology in the pursuit of more photorealism in gaming,” says Shigeru Miyamoto.

When Nintendo started developing Wii, we decided that we would take advantage of some of the state-of-the-art technologies in order to realize the sense of reality that you would feel if you were there.”

This has brought new gamers into the market who can have the experience of being "in the game." At the time, many saw the good potential on what the Wiimote could do. Though the Wiimote was just a hint for the future.

Even today, most of what the Wiimote could do is still unfulfilled. Miyamoto understands, but doesn't agree.

It’s natural, but many people tend to focus only upon the motion sensing technologies of Wii. The Wii remote, however, is a controller which is applicable to a variety of different gameplay scenarios. Because Wii Sports came bundled with Wii console, the software has a higher awareness than other Wii games.”

Nintendo released Wii Motion Plus, an attachment to the Wiimote that adds more accurate motion control to the Wiimote. Already released are 2 games by EA, Nintendo needs a title of their own to see the motion plus to an audience that doesn't know it needs it yet though, and to that, came Wii Sports Resort.

We developed Wii Sports Resort to provide the players with brand new experiences that cannot be done with Wii Sports and Motion Plus was the indispensable component in realizing those experiences,” he says.

Many, however, feel that the Wii Motion Plus should have been in with the Wiimote in the first place, though Miyamoto states:

It’s a continuous evolution. Not all the Wii software requires Motion Plus, so it is appropriate for us to position it as a peripheral. Also, it was not technically feasible for the technology to be realised with such a compact size. The fact we are now being able to sell Motion Plus at this price, at this size, is the result of technological advancements in the field of microelectro-mechanical systems, which took place after Wii launched.”

Not many of the Wii's audience have seen the Wii Motion Plus included a few weeks ago, Nintendo has a challenge ahead to sell it and make it noticeable on July 24th.

Source

Article originally submitted by pichu_pichu

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22 Comments

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Omega_Phazon_Pirate. (on 24 July 2009)

@ Zach, I'm from Canada as well, and actually most games don't come out at the EXACT same date as the States, usually 1-3 day difference. That's because it gets shipped to the states, and it takes a day or two to ship it everywhere else.


theprof00 (on 23 July 2009)

I agree with trestres, this is a missed opportunity. They should just start making wiimotes with M+ built right in.


theprof00 (on 23 July 2009)

@moondeep according to this interview with miyamoto,..maybe never.


Imphamis (on 22 July 2009)

Wii Motion + already has a well amount of support IMO. It's possible it will have more attention unlike some other Nintendo Wii peripherals.


moondeep (on 22 July 2009)

So how long till the next Wii SKU includes a Wiimote that has built-in Motion+?


ZacharyGruberman (on 22 July 2009)

unrelated question that I just need answered. I went to the store to buy Little King's Story today and the guy told me that some games don't come out here (Canada) at the same time as in the United States. WTF??? Does anyone know if this is for real? I always assumed that Canada is treated like the 51st state in terms of games releases, etc. Most games I've always seen at the same time here as in the states. Is anyone aware of any other games that this is true for? AND WHY IN GOD'S NAME would they not release simultaneously? We are RIGHT NEXT TO Y'ALL!


trestres (on 22 July 2009)

I didn't say Wii is Doomed, if you were talking to me. I'm saying it's a missed opportunity, that obviously 3rd parties will take use of, but I don't want third parties to use it, I want Nintendo games using M+. Somehow Nintendo has to make sure almost every user owns a M+ so they can start releasing better games. After all Wii's potential relies in the motion sensing. If they don't make M+ the norm, why even bother in enhancing the controller?


Bobbuffalo (on 22 July 2009)

here we go, Nintendo makes a normal well said comment and now IS D000M3D! Of course is a peripherial but that doesn't mean that there won't be new games in the future. I dunno where do you get those ideas. and the comparison with the balance board is nonsense. The BB has many othergames besides wii fit that uses it. also it makes sense, beacuse not everybody will have WM+ in their controllers and is obvious neither, including nintendo, had used the whole potential of the wiimote. Miyamoto answers were honest and make sense. Don't act like he doesn't know what he says because you don't.


Galaki (on 22 July 2009)

I don't think he said not necessary for all games, just certain games don't need them and don't need it implemented.


theprof00 (on 22 July 2009)

This is the kind of thing I'm worried about. I'm starting to think Nintendo is not going to release a feature-laden system next gen if they think 1:1 motion isn't a necessity.


trestres (on 22 July 2009)

It should be a necessity considering the competition is brining controls that are more accurate than the stand alone WiiMote. And seeing that so far the only game announced besides WSR which will use M+ is Span Smasher, which will probably be a 2010 release that will not sell any good I am concerned. Zelda should use it but it wasn't confirmed so far. All the other upcoming games don't use it and whatever Nintendo announces in the near future will not be released this year. So we are probably aiming for late 2010, early 2011 for a new first party game, but then again, Vitality sensor will be the next "gimmick" so I doubt they'll support WM+ with it around. No more peripherals I say, why make them if they aren't gonna support them at all?


Jumpin (on 22 July 2009)

Motion+ is not a necessity, but can be a play option, kind of like the N64 rumble pack; so there is reason to support it. Why the Nintendo boxing game didn't, I don't know.


trestres (on 22 July 2009)

Yeah, but I'm worried about Nintendo not supporting it and then just moving on to the next peripheral, the Vitality Sensor, just like they did with the Balance Board and Wii Speak.


bardicverse (on 22 July 2009)

@tres - I doubt that WM+ will fall by the wayside, as its a direct competitor to the future MS and Sony motion systems. 1:1 tracking is what a lot of devs have been asking for, and WM+ delivers that. Already we are seeing more games using WM+ than there are using the Balance Board - Tiger Woods, the 2 tennis games, WSR, and in the near future, Red Steel 2. I can only think of 4 games that use the balance board.


Jumpin (on 22 July 2009)

Wii Fit + will utilize the balance board as well. There are already multiple successful third party games that use the Motion+ In the future it will likely be a part of controllers. I'm perfectly happy upgrading my current controllers to include Motion+. A remote + Motion+ is still cheaper than a PS3 controller, and it does more.


Asriel (on 22 July 2009)

Now Motion Plus is rolling out, I hope they focus more time and money on games taking advantage of this, the balance board and Wii Speak. They've got plenty of peripherals to utilise now, so I really hope they give people more reason to invest in them and enjoy them.


peachbuggy (on 22 July 2009)

I disagree with the comments about the balance board. Sega have just announced Super monkey ball for it and Nintendo are releasing Wii fit +. Am sure there will be many more BB compatible games announced for it in the future too.


efestione (on 22 July 2009)

I hope they will support motion plus whit all pf their games


rapsuperstar31 (on 22 July 2009)

I'm not getting one until a game I really want uses it. Spending $70-$80 on a controller is ridiculous $40 for the remote $10-$20 for the nun chuck and $20 for the Wii Motion+. Every Remote going forward should have Wii Motion+ built into it, at the $40 price.


PullusPardus (on 22 July 2009)

"it is appropriate for us to position it as a peripheral." does that mean it will end up like Wii Speak?


trestres (on 22 July 2009)

They are calling WM+ a peripheral, when the most logical thing to do is call it an enhancement of the WiiMote. I hope they don't just do what they did with previou peripherals, launch the peripheral with a game and then not supporting it anymore. Another lost opportunity, Nintendo should start making most if not all games WM+ compatible, I'd hate to see it go the way of the balance board or WiiSpeak, but that's how it will probably end up.