Naughty Dog Aiming 1080p and 60fps for Uncharted 4: A Thief's End

by William D'Angelo, posted on 21 July 2014 / 5,332 Views

Naughty Dog in aiming for Uncharted 4: The Thief's End to have 1080p and 60fps. This is following The Last of Us Remastered where Naughty Dog was able to have a stable 60fps and 1080p.

"I think you'll find that [The Last of Us Remastered] really stable at 60fps," Naughty Dog's community strategist Arne Meyer told Eurogamer. "There's a lot of games out there that say they're 60, they feel 60 but if you push it you find some frame-rate dips. I think every game's going to do that, and it's going to happen to us too. It's not going to be something massive where you're going to tell the difference. I can't tell, but I'm not a frame-counter."

Uncharted 4: The Thief's End will benefit from the work Naughty Dog has done on The Last of Us Remastered. Naughty Dog struggled with the transition from the PlayStation 2 to the PlayStation 3.

"A lot of it was because we could try something out on our PS4 engine," said Meyer. "How far can we do it? Can we do a 1080p, 60fps game? We always wanted to do that, but for the types of effects we wanted to put on screen 720p30 was just fine. Now with the push to go even further that's not fine enough. So we're trying to rise to meet that kind of challenge too."

"I think that's what we want to push for with anything we're doing on this generation," Meyer added. "That's sort of the mandate from when we were building the PS4 engine. Let's see if we can do this and hit it. We hit it with The Last of Us Remastered, so why not stick with this?"


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6 Comments

BraLoD (on 21 July 2014)

And they will probably achieve it.


estebxx (on 21 July 2014)

this will be interesting....


Zekkyou (on 21 July 2014)

I'd rather see what they could achieve while targeting 1080p/30fps, but i'm certainly curious to see what ND can achieve with a 1080p/60fps target.


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nanorazor (on 23 July 2014)

If 60FPS was the Aim surely at least 900p can the minimum


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tripenfall (on 23 July 2014)

I hope they achieve it but forgive me for feeling slightly underwhelmed. Years ago when I bought my PS3 1080p/60fps was the much talked about new standard, hell 3D gaming was even spoken about. Now here we are in the PS4 era and still talking about it. This really should be the industry standard these days and devs should try to get the best possible graphics from the consoles under this format, not pretty graphics then see how it runs later


padib (on 21 July 2014)

I'm cool with it. The industry needs companies pushing the tech of a console to its limits, and I'm glad a great company like ND is taking the challenge.


Comments below voting threshold

Snesboy (on 21 July 2014)

So they still can't get 1080p 60fps? That's sad. Even the Wii U can manage that.


nanorazor (on 21 July 2014)

Most Wii U exclusive don't even run at native 1080p 60fps, and those games aren't even graphically intensive. I don't think Wii U can even handle battlefield 3 in 720p.


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-CraZed- (on 22 July 2014)

Don't be silly now...


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