Naughty Dog Aiming 1080p and 60fps for Uncharted 4: A Thief's End - News
by William D'Angelo , posted on 21 July 2014 / 7,463 ViewsNaughty Dog in aiming for Uncharted 4: The Thief's End to have 1080p and 60fps. This is following The Last of Us Remastered where Naughty Dog was able to have a stable 60fps and 1080p.
"I think you'll find that [The Last of Us Remastered] really stable at 60fps," Naughty Dog's community strategist Arne Meyer told Eurogamer. "There's a lot of games out there that say they're 60, they feel 60 but if you push it you find some frame-rate dips. I think every game's going to do that, and it's going to happen to us too. It's not going to be something massive where you're going to tell the difference. I can't tell, but I'm not a frame-counter."
Uncharted 4: The Thief's End will benefit from the work Naughty Dog has done on The Last of Us Remastered. Naughty Dog struggled with the transition from the PlayStation 2 to the PlayStation 3.
"A lot of it was because we could try something out on our PS4 engine," said Meyer. "How far can we do it? Can we do a 1080p, 60fps game? We always wanted to do that, but for the types of effects we wanted to put on screen 720p30 was just fine. Now with the push to go even further that's not fine enough. So we're trying to rise to meet that kind of challenge too."
"I think that's what we want to push for with anything we're doing on this generation," Meyer added. "That's sort of the mandate from when we were building the PS4 engine. Let's see if we can do this and hit it. We hit it with The Last of Us Remastered, so why not stick with this?"
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this will be interesting....
I'd rather see what they could achieve while targeting 1080p/30fps, but i'm certainly curious to see what ND can achieve with a 1080p/60fps target.
I hope they achieve it but forgive me for feeling slightly underwhelmed. Years ago when I bought my PS3 1080p/60fps was the much talked about new standard, hell 3D gaming was even spoken about. Now here we are in the PS4 era and still talking about it. This really should be the industry standard these days and devs should try to get the best possible graphics from the consoles under this format, not pretty graphics then see how it runs later
So they still can't get 1080p 60fps? That's sad. Even the Wii U can manage that.







