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31st Oct 2009 | 1,800 views
Back in 2004, besides released Final Fantasy Tactics Advance and Sword of Mana, it's been a while since a Square game has appeared on Nintendo hardware. Man, that's quite a time since FFVI, the last main FF to appear on a Ninty Platform.
When most gamers think of Final Fantasy, they think of mushy yet entertaining love stories, girly-men, awesome visuals, a stunning soundtrack, etc. Crystal Chronicles doesn't have the girly-men or the mushy love stuff, but it does have everything else. Despite this, it doesn't "feel" like a Final Fantasy game because the gameplay is rather different. Instead of being a by-the-books RPG, Crystal Chronicles is more like a action adventure game.
The game's story is rather nice, even if superficial at best. The world is controlled by miasma, which is harmful to the races - clavats (humans, so to speak) selkies (sexy human-like people with silvery hair) lilties (kind of dwarves without beards) and yukes (dragon-like creatures with magic powers). Thankfully for them all, there are crystals that all villages have which prevent the effects of miasma. The crystal doesn't last forever though and has to be replenished every year. Someone has to go and venture in monster-filled areas to find the myrrh that replenishes the crystals and that someone is... guess who? You.
The game’s simple player isn’t very complex at all. Basically, your group carries a trophy of sorts that repels the hated miasma over a short distance and carries myrrh, once you get some. Along the way, you’ll hack and you’ll slash your way through the game, stopping for boss battles along the game which add some depth to the game. Still, Game Designer’s Studio has added some features to make the game more fun. You can discover moggle houses, create items, write letters, and other minor features.
Multiplayer games are where the fun is at. Up to four players can play together in a group. You really like the connectivity since each party member can look through their menu without disrupting everyone else. If someone managed their inventory, then someone else, you’ll probably never get to play. The problem with multiplayer is that, while you can continue multiplayer games by yourself or with less people, the game seems to program the AI for the highest player. So if two people play for ten hours, and the other two players for two hours, they’re going to have a really tough time keeping up. Nonetheless, the shitty party is that each of the players need to have their own GBA and link-cable. Kinda annoying at least, and it cuts a whole point from the game's value.
This is a Square game and the visuals are simply stunning. Everything from the character models, water, textures, particle effects, etc were made with a lot of detail and look excellent. The game doesn’t have traditional Final Fantasy FMV like FFX, for instance, but the in-engine cut-scenes are almost as impressive.
The soundtrack of Crystal Chronicles matches the game’s unique artwork and visuals very well. It is actually my favorite game soundtrack, right there with Shadow of the Colossus. The sound effects are decent, but are definitely overshadowed by the exhilarating soundtrack.
Some Final Fantasy fans are going to be disappointed because Crystal Chronicles isn’t a traditional Final Fantasy game. If you can get past that, you’ll find a solid action adventure title with hack and slash elements. If you can find friends that will play the game with you through its completion, it gets even better. The game is incredibly addicting, eben without a strong story and such. Worth it.
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DieAppleDie
posted 16/09/2012, 02:08
this game was great, great magical atmosphere beautiffl water, crystal effects Message | Report |
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Galvanizer
posted 11/04/2011, 04:47
I loved the multiplayer on this. The GBA connectivity was amazing! ![]() Message | Report |
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salaminizer
posted 10/11/2009, 11:12
As there's no AI and only a Moogle with you, if you play alone (like I'm doing) it's MUCH worse than Ring of Fates. I knew it wouldn't be the best choice for singleplayer RPG, but I didn't know it would be so shallow in character progression. I suppose if I had researched better I wouldn't get it. Message | Report |