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Alternative Names

Gravity Daze 2

重力的眩暈完結編:上層への帰還の果て,彼女の内宇宙に収斂した選択

Developer

SIE Japan Studio

Genre

Action-Adventure

Release Dates

01/20/17 Sony Interactive Entertainment
01/19/17 Sony Interactive Entertainment
01/20/17 Sony Interactive Entertainment

Community Stats

Owners: 21
Favorite: 2
Tracked: 2
Wishlist: 3
Now Playing: 1
 
8

Avg Community Rating:

 

Gravity Rush 2 (PS4) > Opinions (24)

Mentore posted 06/06/2018, 05:59
Sony needs to give more money and freedom to Project Siren for their next game and not force them to work on a dead platform like before.
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Mentore posted 06/06/2018, 05:55
It's so much better without the vita's motion control garbage. Game is equally as good as the 1st one. It's probably 5th in my all time best ps4 exclusives so far.
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Mr Puggsly posted 08/05/2017, 03:33
As i said on the Halo Wars 2 board, this is why 1st parties take less risk.
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SnakeDrake posted 21/02/2017, 12:23
Oh I remember that it was supposed to be digita only. I think one of the vgchartzers made a pension to make it physical too and it works.
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think-man posted 21/02/2017, 08:55
Gravity Rush on the vita sold 81k first week when combining all regions versus Gravity Rush 2 147k first week. Looking at that the IP has increased in popularity though not alot. It's never going to be a big hit anyway, the IP started off as a digital only title and is very niche.
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think-man posted 21/02/2017, 08:55
Gravity Rush on the vita sold 81k first week when combining all regions versus Gravity Rush 2 147k first week. Looking at that the IP has increased in popularity though not alot. It's never going to be a big hit anyway, the IP started off as a digital only title and is very niche.
Message | Report
think-man posted 21/02/2017, 08:55
Gravity Rush on the vita sold 81k first week when combining all regions versus Gravity Rush 2 147k first week. Looking at that the IP has increased in popularity though not alot. It's never going to be a big hit anyway, the IP started off as a digital only title and is very niche.
Message | Report
think-man posted 21/02/2017, 08:53
Gravity Rush on the vita sold 81k first week when combining all regions versus Gravity Rush 2 147k first week. Looking at that the IP has increased in popularity though not alot. It's never going to be a big hit anyway, the IP started off as a digital only title and is very niche.
Message | Report
think-man posted 21/02/2017, 08:40
@loco9990 im obviously talking about first week sales of both games lol
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loco9990 posted 21/02/2017, 01:49
Who ever priced the game at $60 big mistake. Should have been $40 like Ratchet and Clank. Am sure some Vita owners felt shafted as well and did not buy it on PS4.
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loco9990 posted 21/02/2017, 01:45
@think-man Actually Gravity Rush sold over 500k on Vita and the remastered ps4 version sold 140k according the VGchartz. This is a flop no matter what anyone says.
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think-man posted 20/02/2017, 11:44
I think it actually outsold the original so i guess that's a positive. I don't think Sony were expecting big sales considering they only put a small team to work on it.
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Ultrashroomz posted 20/02/2017, 11:43
Damn shame, this is an amazing game.
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Ultrashroomz posted 20/02/2017, 11:39
D:
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Snoopy posted 19/02/2017, 10:36
Dang this game flopped. I guess Sony needs to rethink their strategy.
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Rob5VGC posted 19/02/2017, 08:54
Happy to see Japan with the best numbers.
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SnakeDrake posted 19/02/2017, 05:18
It has a lot of content beautiful open world where you can travel through the sky. It's definitely worth the $60 price tag.
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fluky-nintendy posted 15/02/2017, 11:51
The legs will be huge when the price starts dropping. Love this game but full AAA price at launch there's no way people who never heard of it are going to buy it.
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JMaine518 posted 14/02/2017, 06:21
But I'm so happy they made it. It's freaking awesome. Thanks PlayStation
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JMaine518 posted 14/02/2017, 05:42
Lord. This game bombed hard.
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greencactaur posted 14/02/2017, 01:58
imo this has potential, but not at a 60 dollar price point. I'd pay 40 dollars for this, but not really any more.
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greencactaur posted 14/02/2017, 01:58
imo this has potential, but not at a 60 dollar price point. I'd pay 40 dollars for this, but not really any more.
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Mentore posted 19/12/2016, 06:49
This will bomb hard.

This game is clearly not native on PS4 just like TLG, it's just a port with a slightly prettier graphics.
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think-man posted 07/07/2016, 10:03
500k lifetime
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Sales History

Total Sales
0.13m
Japan
0.13m
NA
0.05m
Europe
0.04m
Others
0.35m
Total
1 74,016 38,272 19,339 16,232 147,859
2 17,027 5,840 5,963 2,978 31,808
3 7,853 1,483 4,001 1,169 14,506
4 4,730 759 2,583 686 8,758
5 3,258 469 1,975 488 6,190
6 2,046 228 1,235 283 3,792
7 1,755 168 1,623 327 3,873
8 1,562 436 1,200 347 3,545
9 1,486 662 836 364 3,348
10 1,509 569 575 289 2,942

Opinion (24)

Mentore posted 06/06/2018, 05:59
Sony needs to give more money and freedom to Project Siren for their next game and not force them to work on a dead platform like before.
Message | Report
Mentore posted 06/06/2018, 05:55
It's so much better without the vita's motion control garbage. Game is equally as good as the 1st one. It's probably 5th in my all time best ps4 exclusives so far.
Message | Report
Mr Puggsly posted 08/05/2017, 03:33
As i said on the Halo Wars 2 board, this is why 1st parties take less risk.
Message | Report
SnakeDrake posted 21/02/2017, 12:23
Oh I remember that it was supposed to be digita only. I think one of the vgchartzers made a pension to make it physical too and it works.
Message | Report
think-man posted 21/02/2017, 08:55
Gravity Rush on the vita sold 81k first week when combining all regions versus Gravity Rush 2 147k first week. Looking at that the IP has increased in popularity though not alot. It's never going to be a big hit anyway, the IP started off as a digital only title and is very niche.
Message | Report
think-man posted 21/02/2017, 08:55
Gravity Rush on the vita sold 81k first week when combining all regions versus Gravity Rush 2 147k first week. Looking at that the IP has increased in popularity though not alot. It's never going to be a big hit anyway, the IP started off as a digital only title and is very niche.
Message | Report
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