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Alternative Names

ラストストーリー

Developer

Mistwalker Corporation / AQ Interactive

Genre

Role-Playing

Release Dates

08/14/12 Xseed Games
01/27/11 Nintendo
02/24/12 Nintendo

Community Stats

Owners: 218
Favorite: 26
Tracked: 16
Wishlist: 117
Now Playing: 24
 
8.4

Avg Community Rating:

 

The Last Story (Wii) > Opinions (243)

 1  2  3 
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EricFabian posted 18/06/2013, 05:10
only now I played this and... I hate it!
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curl-6 posted 13/04/2013, 03:50
NA sales just passed Japan sales. Looks like XSEED was right to bring it over.
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JTurner82 posted 17/03/2013, 06:54
Wow, so the sales for this game are now neck and neck in America and Japan. That's really great. Even better, it's about to cross the 500k mark. Not bad for a game many thought had no chance. Hironobu Sakaguchi-san and his team must be very pleased to hear this.
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DieAppleDie posted 12/01/2013, 05:33
lol, this game is profitable for sure
anything beyond 500k is (except really high budget games like GTA4)
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JTurner82 posted 29/11/2012, 04:52
XSeed considers TLS their best selling game ever. So on that level, it's a profitable successs. Not as much as XENOBLADE, of course, but still respectable for a new JRPG.
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pokeclaudel posted 28/11/2012, 09:01
They should have either made this for 3ds or waited and updated the graphics and Ai for the Wii-U. I was severely disappointed in this game and they sales show most people stopped caring about it.
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JTurner82 posted 13/10/2012, 07:15
As long as THE LAST STORY maintains its legs, I'm sure it'll still be seen as a modest success. It's already passed the 100k mark in America, something that it was never able to do in Europe.
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DantheMan posted 12/10/2012, 06:05
@noxian
Lets see, so far as of 10/06 The Last Story sold 410k units. So 410k units x $49.99 = $20.496 million gross. I read anywhere that developers make 15 - 25% of the gross (Mistwalker) and publishers make 20-30% off the gross (Nintendo/Xseed in USA). So lets just say 20% went to Mistwalker. Thats $4 million to them. Nintendo on the other hand took home 45% of 310k units ( 25% publisher & 20% Royalties) and 20% royalties of 100k ( USA sales) . Which altogether Nintendo probably pulled in about $8 million for the Last Story so far. I can't imagine this game costing more than 5million
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noxian posted 10/10/2012, 09:10
@JTurner82 "So any concerns about this game "flopping" can be put to rest for good."
not really...
XSeed's opinion means fairly little unless you are so naive as to seriously think 100k sales would be considered successful for any publisher other than one in the same specific business as XSeed, i.e. localizing already finished titles for a foreign market.
all XSeed cares about financially is they made back their money from localizing Japanese titles. according to industry analysts, that's actually fairly cheap. in the couple hundred thousand range.
50-100k will pretty much return an XSeed-like publisher's investment.

the one whose opinion means something as far as "flopping" would be Nintendo.

they funded the development of The Last Story. THAT'S where the money goes, not localizing an already made title for NA.
and with that having been said, Nintendo didn't even bother pursuing publishing TLS themselves (in contrast, they did for Xenoblade) which tells you something about how well TLS did from Nintendo's perspective.

TLS may have done fine for XSeed.
but for Nintendo, whose money made The Last Story, the usual industry claim is a major release needs to push at least ~800k to make back costs, which is double what TLS has sold to date total for all regions.

there is a chance that TLS was particularly cheap to produce. its on the Wii, maybe Sakaguchi was particularly frugal in his development costs...
but half of the industry average? that's pretty unlikely.
and even if Sakaguchi did produce such a miracle of cost efficiency, it would be unlikely TLS produced any sort of significant profit.
so not only was it nothing close to a major hit, the reality is it most likely didn't make back its costs.
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JTurner82 posted 05/10/2012, 09:24
It's already on track in America to pass the 100k mark. That puts it above Europe's total. Oh, and XSeed said it is doing very well for them just today. So any concerns about this game "flopping" can be put to rest for good.
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JTurner82 posted 06/09/2012, 06:08
I don't know how many copies XSeed was planning on selling, but if 150k is their target, I hope they're satisfied, because it looks like that's how much the game is going to top at this point if it tracks like this. That should make it roughly toward 450k LTD. Not a major hit, but not a failure either.
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curl-6 posted 04/09/2012, 07:55
For a new IP and JRPG in this day a age, these aren't bad sales.
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Michael-5 posted 04/09/2012, 03:09
I thought week 2 sales would be stronger since this game got delayed last minute. Still, only 2 weeks to do better in North America then Europe lifetime. I wonder if it can get another 90,000 to match Japans sales
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lilbroex posted 03/09/2012, 12:18
As I said before. It has nothing to do with popularity or whether its good. Its too late in the consoles life cycle for this game. Its like Shenmue 2. The first one sold over a million but the second one came out after the consoles obseletion. It bombed.

If this game had been released a year ago like it should have, the sells would have been far better.
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sundin13 posted 03/09/2012, 01:22
...expecting a new IP to sell better than (arguably) the biggest RPG name of all time? sounds a little ridiculous to me .-.
PS: just got the game. It seriously has the best packaging I have ever seen and its really fun so far ^.^
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JTurner82 posted 03/09/2012, 12:17
Who said it had to sell better than FFXIII-2 to be profitable?
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binary solo posted 02/09/2012, 02:29
So TLS is going to do worse than FF XIII-2 on 360, on a system with a massively larger install base than 360, esp in the home territory for JRPGs, yet it's going to be called a success? That's a pretty big call, especially given, by most accounts TLS is the better game. So I would say dissappinting sales in the least and ample demonstration that JRPG is a struggling genre.

I think what we can conclude is that Wii is not the JRPG genre's natural home. And TLS canb only really be considered a success in relation to JRPGs on Wii.



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JTurner82 posted 30/08/2012, 10:13
@spurgeonryan: Same here.

Anyway, I don't think this game needs to sell 1 million to be successful. If it can manage 500k, then it's no epic fail, and so far, it hasn't done THAT badly.
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WiiBox3 posted 29/08/2012, 04:54
Too bad XSeed doesn't have the budget to heavily market this game. More people need to buy it. As Spurge said, WII U VC would be great for this game.
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Galvanizer posted 28/08/2012, 03:31
Epic fail. No way this game will pass 1 million in sales. It has sold worse than Lost Odyssey and Blue Dragon.
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curl-6 posted 28/08/2012, 10:30
If I recall correctly XSEED are only doing one shipment for the US, so that might put a low cap on sales, sadly. Then again, if there's enough demand I suppose they might re-print.
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spurgeonryan posted 28/08/2012, 08:32
Our old friend Jturne82! I do not remember (units) being in game titles?

As long as they keep shipping the game they will be good to go. WiiU could give many recent wii games a nice boost! I for one hope they put many wii games on wii U vc.
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JTurner82 posted 28/08/2012, 03:36
While the opening numbers for USA may not be near those of XB's, I still see the US game sales to break the 100k mark. LTD prediction: 500k.
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Arfen posted 26/08/2012, 10:04
it's at 363k now, the web is not updated..
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SaviorX posted 26/08/2012, 07:20
Second week after the US launch should be 22k worldwide, passing the 300k mark overall.
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sundin13 posted 26/08/2012, 04:45
The 13K difference between US and Global is probably mostly from Canada. Good week 1 sales too, especially because its been so hard to find this week (my copy is still backordered :( )
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curl-6 posted 25/08/2012, 04:07
This week's numbers seem inconsistent (81k globally but only 68k in the US, that can't be right) but either way it's double its FW Europe numbers
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oniyide posted 25/08/2012, 03:05
im gonna be an optimist and say this can do half a mil at least lifetime
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lilbroex posted 25/08/2012, 02:41
Its too late in the Wii's life cycle for this game to get the love and attention it would have gotten if they had brought it over a year ago.
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thewastedyouth posted 21/08/2012, 04:41
guys why are sales so low in Japan, are they wrong??? I thought the Japanese would eat this game up!!!
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curl-6 posted 26/06/2012, 06:46
Hopefully, like Xenoblade, it will perform better in the US than in Europe. It deserves better numbers; it's a great game.
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Cheddarchet posted 17/06/2012, 07:32
Hope the sales in the U.S. turn out to be decent, even if it is a limited run. I have to say; I'm definitely interested in pre-ordering from Amazon to get that artbook... :D
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RedInker posted 06/06/2012, 03:49
I have to try and pick this game up at somepoint. Looks like a really good game.
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Tayne posted 11/04/2012, 02:06
The sales are low because it wasn't promoted properly. Should've come out as a worldwide simultaneous release
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thewastedyouth posted 07/04/2012, 05:02
why are the sales so low????
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ishiki posted 02/04/2012, 09:51
the soundtrack was awesome my favorite from uematsu since FF9. The game, was okay imo.
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Conegamer posted 18/03/2012, 01:45
And heck, it should stabilise at around 4k in Europe. So around 600k LT with America.
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Conegamer posted 18/03/2012, 01:44
Not bad. About 8 overall. Xenoblade was better, but TLS is still well worth the cash.
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Blast Caliber posted 17/03/2012, 09:18
Meh... Xenoblade was WAY better...
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Tecnolyzed posted 16/03/2012, 08:44
Best JRPG of the generation. Uematsu + Sakaguchi = you will cry at the end of the game.
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Chrizum posted 15/03/2012, 03:23
Got the Limited Edition, 'cause I'm a sucker for these kind of things. Woohah!
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Conegamer posted 14/03/2012, 07:59
I don't get why it's dropping so quickly in the UK. I can only imagine GAME not stocking it really hurts sales.
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curl-6 posted 10/03/2012, 05:20
Mainland Europe seems to be showing this much more love than the UK; it's #21 in France and #35 in Germany this week, but not even in the top #100 in the UK.
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lurkerwithnosoul posted 09/03/2012, 05:08
In all honesty, even with the graphics i don't think either XIII or XIII-2 meet up to this game standards. But that's me.

Bad sales anyway, but what should we expect. At least is out in Europe. Now begins the wait for the next flop, Pandora's Tower.
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dark_gh0st_b0y posted 05/03/2012, 03:04
better than Xenoblade launch in Europe, i hope the legs are as good
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RaitheNoblesse posted 05/03/2012, 01:12
I thing the story and characters are good in TLS, the action and exploring feeling aren't the best, but the boss fights are sometimes tens, while both FF XIII and FF XIII-2 stories and characters are just to confuse, to extreme with crapy voice acting and the fights in FF XIII-2 are good, but many are won with just pressing A, A, A, A,
TLS has to many flaws to be perfect, but so does FF XIII-2, they both have difrent strenghts and weaknesses, but FF XIII-2 without the next gen grafix, and it wouldn't meet up to The last story
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Rob-Ot posted 05/03/2012, 12:18
@Raither...FFXIII sucked so it being better than that is no big thing. However I felt XIII-2 is far better than both this game or FFXIII. I think the story is mediocre, the characters are excellent and the gameplay was good. It reminds me of FF1-5 a lot in the approach to story and characters.
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RaitheNoblesse posted 05/03/2012, 09:20
it's smaller and shoter than any FF (and has a totally new/diffrent action), that's true; but the emotions, story and characters are like those of the old FFs, which is missing in new RPGs or in the last FFs (while on the otherhand, a overwolrd to explore is missing in TLS)
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ishiki posted 05/03/2012, 06:43
I still disagree, It uses one town like a hub, it's story is sort of since Sakaguchi wrote 1-5. Lost Odyssey reminded much more of the older FF's than this, but I'm liking this a lot more because it's quite unique.
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RaitheNoblesse posted 04/03/2012, 04:31
I'm glad it's selling well, it deserves to be sold even more than FF XIII or FF XIII-2; even the engl. synchros are good; it's Nintendo's own fault, for waiting so long with this game; just like with Xenoblade for the US; Nintendo should just learn to bring the games out parallel; and only keep the very extreme games like dating sims to japan, but bring the others much sooner
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Conegamer posted 04/03/2012, 03:52
Lets just remember guys, that this has sold nearly 50% more than Xenoblade for its first week in Europe, on the week of the Vita launch. That's very good. Was Vita not launched this week, or if GAME stocked it, it would have been the top selling game of the week
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TriforceRob posted 04/03/2012, 03:42
This game is great, it reminds me of Final Fantasy, especially FFVIII.
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RaitheNoblesse posted 04/03/2012, 03:08
the action isn't like Final Fantasy at all, but the story and characters have a pace and adorable side like with the "old" Final Fantasy, before the PS2 times..., and not at all like FF XIII
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ishiki posted 04/03/2012, 12:58
me*
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ishiki posted 04/03/2012, 12:58
It doesn't remind of Final Fantasy at all. It's pretty good though.
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KingEidilleg posted 03/03/2012, 05:04
Love the game! The Limited Edition is very nice and my favourite so far.
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RaitheNoblesse posted 03/03/2012, 02:14
don't think the game is disappointing at all, it's fresh, has great characters and a good pace; remindes me of the good old FF's; it's action is a bit unorthodox, but it's better than FF XIII..., it's acually one of the best J-RPGs of this gen
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Rob-Ot posted 02/03/2012, 09:42
Ultimately the game is disappointing but its a fun ride most of the way. Sales are pretty bad too, I wonder if they made profit.
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Conegamer posted 02/03/2012, 08:13
35k in Europe is not terrible! Not far off what Xenoblade acheived, AND it was 2 days after Vita launch. It's sold out in many places...I expect we'll see around 100-150k in Europe LT.
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Fededx posted 02/03/2012, 01:19
Sometimes I hate Europe...
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Michael-5 posted 29/02/2012, 06:18
Only 5k sales week 1 UK? This game might not open to a lot of sales. Shame, hope it explodes in Americas.
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Conegamer posted 25/02/2012, 12:12
I've gotta say, like the game very much, but it's too soon to make an accurate judgement.
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pwnsweet posted 25/02/2012, 04:44
Oh, and to make the inevitable comparison, Xenoblade is the better game by, in my opinion at least, a large amount.
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pwnsweet posted 25/02/2012, 04:43
Playing through the game now. I have to say I'm really disappointed so far. Graphics exhibit weird blooming, frame rate is atrocious and there's no standout tracks in the games score. I want to like this game, seeing as it comes from my all time favorite game director AND composer, but it's really tough.
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Kihniö posted 24/02/2012, 12:43
Got my own copy(limited edition),i haft to say i`m amazed by the games music,art style. It shows how the developers pour their passion to the game..

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oniyide posted 23/02/2012, 04:15
they didnt publish it, because they have no balls. No, i really dont know, good question
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swii26 posted 22/02/2012, 06:01
I am excited to hear the release in NA this summer but I am confused why Nintendo decided not publish it themselves?? A partnership with XSeed may be a move to hopefully sell more copies???
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Conegamer posted 10/02/2012, 05:45
Only a few days to go!
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spurgeonryan posted 02/02/2012, 05:22
I cannot wait for the US launch! ;)
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TheWordslinger posted 22/01/2012, 09:28
Yeah, trolling is lame.
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primogen18 posted 13/01/2012, 07:37
They should just port Mario to PS3, everything should be on PS3, Port Halo over too..
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primogen18 posted 13/01/2012, 07:36
Why don't we just release everything on PS3?
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miqdadi posted 12/01/2012, 07:37
We need a release date in the US, If it was on PS3 it would've sold better I think, also Pandora & Xenoblade would've sold better on PS3, There is a bigger RPG fans user base there
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Fededx posted 08/01/2012, 12:40
Bring it to America NOA!!! Come on Reggie!
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progstarmac posted 04/01/2012, 08:54
Nintendo please announce a release date for this game in the Americas
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postofficebuddy posted 20/12/2011, 03:05
I suppose I'll be importing this along with Pandora's Tower. Did anyone play the Japanese version? Is it good?
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spurgeonryan posted 09/12/2011, 06:25
Nice! Someone put the release date for Europe allready!
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dark_gh0st_b0y posted 27/10/2011, 02:58
coming to Europe with Pandora's Tower, they'll most likely announce all 3 JRPG's for the US, or you can still import guys...
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enditall727 posted 19/10/2011, 08:35
smh Hironobu Sakaguchi keeps making his games on the wrong consoles
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spurgeonryan posted 11/10/2011, 02:37
The sales of this game just collapsed so fast! Not even 200 thousand, but rhythm heaven can push out bookoo sales.
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Conegamer posted 07/10/2011, 06:20
IF it is advertised as from the creator of FF, then it could do VERY well in Europe, like 250-300k. Add Americas and you're looking at around 700k-800k WW. So that's good!
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stitch55555 posted 28/09/2011, 02:40
be difficult to predict sales, for the moment only be launched in Europe ... I hope everyone can play it finally next year
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swii26 posted 27/09/2011, 11:11
ok... i am just hopeful
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oniyide posted 27/09/2011, 04:28
what Faxanadu said
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Faxanadu posted 21/09/2011, 09:51
This game has sold 200k in Japan. No way it would ever hit 1 million, even with EMEA and Americas.
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swii26 posted 09/09/2011, 07:31
If these games hit EMEAA & Americas it could hit 1mil lifetime
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Galvanizer posted 28/08/2011, 11:12
@DarkBahamut87 I hope it sells better in the EU and NA than it did in Japan. I hope sales in both those regions lift it to above 1 million worldwide.
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DarkBahamut87 posted 26/08/2011, 02:37
You know that this game will release in Europe in 2012, along with Pandora's Tower?
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Galvanizer posted 24/08/2011, 12:14
I still got my fingers crossed that it will pass 200,000 in Japan by the end of the year.
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Intendo21 posted 23/08/2011, 12:42
For a JRPG it is good because JRPGs have been struggling but it should have been on PS3.
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Sfaralli posted 22/08/2011, 12:03
Do you think that 180k is a good result for this game in japan?
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Moren posted 17/08/2011, 05:12
Hopefully, when all is said and done it will outsell Blue Dragon
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A203D posted 08/08/2011, 12:19
Agree with Boutros it would sold much better on the PS3. Sakaguchi's name still carries a lot of weight with the Sony fanbase. and this game couldve ushered in a new beggining for JRPGs if it was multiplatform.
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Sandylecuistot posted 28/07/2011, 06:37
In terms of contents (not for the graphics), the game could be on N64. It's interesting but really poor in systems/equipement/story and other things. Too bad... but it's better than nothing.
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stitch55555 posted 28/07/2011, 10:21
waiting definitive date for Europe...yeah!
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Boutros posted 24/07/2011, 01:12
Oh believe me it would have sold far better on the PS3. Like far better. If a game like Nier or Atelier Totori can sell more than The Last Story then you know you have a problem. Just look at games like Resonance of Fate or White Knight Chronicles. It's obvious the JRPG console userbase is on the PS3. Heck it might have sold better on the 360 :/
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Conegamer posted 22/07/2011, 06:55
I doubt it would have sold better on the PS3. Besides, it'll likely sell around 500k now it's coming over to the EU!
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Intendo21 posted 12/07/2011, 01:37
I wonder if it would have sold better on the PS3 because Sakaguchi has a lot more fans on the Playstation.
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MrT-Tar posted 08/07/2011, 09:58
I'm so happy this is confirmed to Europe, I want it now!
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 1   2   3 

Sales History

Total Sales
0.18m
Japan
0.31m
NA
0.13m
Europe
0.05m
Others
0.68m
Total
1 112,021 n/a n/a 112,021
2 19,283 n/a n/a 19,283
3 9,423 n/a n/a 9,423
4 4,415 n/a n/a 4,415
5 3,191 n/a n/a 3,191
6 2,945 n/a n/a 2,945
7 2,312 n/a n/a 2,312
8 2,212 n/a n/a 2,212
9 2,170 n/a n/a 2,170
10 1,887 n/a n/a 1,887

Opinion (243)

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EricFabian posted 18/06/2013, 05:10
only now I played this and... I hate it!
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curl-6 posted 13/04/2013, 03:50
NA sales just passed Japan sales. Looks like XSEED was right to bring it over.
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JTurner82 posted 17/03/2013, 06:54
Wow, so the sales for this game are now neck and neck in America and Japan. That's really great. Even better, it's about to cross the 500k mark. Not bad for a game many thought had no chance. Hironobu Sakaguchi-san and his team must be very pleased to hear this.
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DieAppleDie posted 12/01/2013, 05:33
lol, this game is profitable for sure
anything beyond 500k is (except really high budget games like GTA4)
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JTurner82 posted 29/11/2012, 04:52
XSeed considers TLS their best selling game ever. So on that level, it's a profitable successs. Not as much as XENOBLADE, of course, but still respectable for a new JRPG.
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