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Alternative Names



Bethesda Game Studios



Other Versions

All, PC, PS4

Release Dates

11/10/15 Bethesda Softworks
12/17/15 Bethesda Softworks
11/10/15 Bethesda Softworks

Community Stats

Owners: 18
Favorite: 3
Tracked: 1
Wishlist: 0
Now Playing: 1

Avg Community Rating:


Fallout 4 - Summary


Bethesda Game Studios, the award-winning creators of Fallout 3 and Skyrim, welcomes you to the world of Fallout 4. Winner of more than 50 Game of the Year awards, including top honors at the 2016 D.I.C.E. Awards. Fallout 4 is the studio’s most ambitious game ever and the next generation of open-world gaming. As the sole survivor of Vault 111, you enter a world destroyed by nuclear war. Only you can rebuild and determine the fate of the Wasteland.


Do whatever you want in a massive open world with hundreds of locations, characters, and quests. Join multiple factions vying for power or go it alone, the choices are all yours.


Be whoever you want with the S.P.E.C.I.A.L. character system. From a Power Armored soldier to the charismatic smooth talker, you can choose from hundreds of Perks and develop your own playstyle.


Collect, upgrade, and build thousands of items in the most advanced crafting system ever. Weapons, armor, chemicals, and food are just the beginning - you can even build and manage entire settlements.


An all-new next generation graphics and lighting engine brings to life the world of Fallout like never before. From the blasted forests of the Commonwealth to the ruins of Boston, every location is packed with dynamic detail.


Intense first or third person combat can also be slowed down with the new dynamic Vault-Tec Assisted Targeting System (V.A.T.S) that lets you choose your attacks and enjoy cinematic carnage.


Legacy Sales History

Total Sales

Opinion (16)

1 n/a 876,815 414,810 216,377 1,508,002
2 n/a 220,011 101,790 54,156 375,957
3 n/a 194,727 105,522 48,858 349,107
4 n/a 103,333 80,102 27,374 210,809
5 n/a 95,989 67,251 24,998 188,238
6 5,909 116,151 92,799 30,934 245,793
7 2,209 128,129 94,254 33,638 258,230
8 1,239 90,322 43,913 22,360 157,834
9 497 36,161 14,606 8,773 60,037
10 262 27,568 6,529 6,412 40,771
barneystinson69 posted 29/07/2016, 01:12
Nearing 4 million sales. Not too shabby!
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oniyide posted 30/03/2016, 05:06
couldnt one say that this sold significantly better on PS4 as well?
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darkneal posted 28/11/2015, 12:19
Was the Witcher heavilly advertised in the US by microsoft? That would be interesting to know, cause its kinda weird that similar games albeit set in a different genre like Witcher and Fallout could have such dispariging sales i the US. From my pov in the UK Witcher was primarilly pushed on the PS4 while Fallout has been heavilly advertisex on Xbox. If that was repeated in the US then it explains a lot. Xbox can compete sales wise as long as the US are interested in an IP.
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Mr Puggsly posted 28/11/2015, 03:34
Exclusive advertising isn't worth much. People knew it was multiplat and they bought it on their preferred platform.

Fallout 4 is really popular in the US. While Witcher 3 is a modest success in the US. That's the primary reason why Witcher 3 sold significantly better on PS4. Regardless of advertising, Fallout 4 appealed to the X1 audience more than Witcher 3. No amount of advertising could change that.
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fireburn95 posted 27/11/2015, 11:51
I don't think the majority of consumers care whether the version is a port, 900p, drops a few frames or so on. It's only us who spend a lot of time on gaming websites who make that fuss. The game was advertised well (atleast here in UK) plenty of ads for it. I blame microsoft for not giving it the 'destiny' treatment. MS didn't really have a retail exclusive for the first 7 /8 months of this year, so withcer should've been treated like a first party project.

In this case, it's a testament to how big/great fallout is that it can sell well inspite of not as heavy marketing from xbox and move a few consoles too.
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Mr Puggsly posted 27/11/2015, 11:43
Well remember the lead platform for Witcher 3 is PC, while Xbox is just a port. Xbox is just extra money, not the bread and butter.

Also, MS paid for advertising thus making Xbox support even more worthwhile.

We dont know what the expectations for Witcher 3 on consoles Xbox was. But I assume it sold well enough to justify the port.
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