America - Front
America - Back
Game Informer | Read Review | 8.75 out of 10 | 12th Jan 2018 |
IGN | Read Review | 7.8 out of 10 | 12th Jan 2018 |
Total Sales |
0.00m
Japan |
2.17m
NA |
0.92m
Europe |
0.32m
Others |
3.41m
Total |
1 | n/a | 746,613 | 324,522 | 182,525 | 1,253,660 |
2 | n/a | 146,540 | 63,262 | 35,799 | 245,601 |
3 | n/a | 93,014 | 40,394 | 22,737 | 156,145 |
4 | n/a | 70,266 | 27,563 | 17,000 | 114,829 |
5 | n/a | 39,824 | 15,044 | 9,600 | 64,468 |
6 | n/a | 24,992 | 9,876 | 6,050 | 40,918 |
7 | n/a | 20,141 | 8,833 | 4,929 | 33,903 |
8 | n/a | 18,445 | 9,203 | 4,580 | 32,228 |
9 | n/a | 16,299 | 7,299 | 3,997 | 27,595 |
10 | n/a | 14,783 | 8,040 | 3,711 | 26,534 |
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Mr Puggsly
posted 14/11/2014, 04:36
@teamsilent13 - Well your point ignores the genre as whole has seen a massive decline in online play. The games still sell very well, I believe people are just spending less time playing online. People were focused on Halo's population decline because those numbers were made available on web browsers. Other shooters were also seeing a massive decline in online population, but people wouldn't know unless they actually booted the game. Many games don't even show their population. For the record, Halo:MCC and CoD:AW don't show the population. I think its because they don't want people analyzing them and presuming the worst. Message | Report |
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teamsilent13
posted 07/11/2014, 08:35
45k on multiplayer is still better than 20k that Halo 4 pulled. After one year of Halo 4 there was no new Halo. There was no console transition yet to steal from its population. Your example is fine, but it's not a perfect comparison. After one year of COD there is another COD. There should not be five CODs ahead of one Halo. That was the case around Ghost's launch. Four CODs were ahead of Halo 4, and MW2 was so close. I played those older CODs around that time and they pulling over 25k. All of them are going to be decline due to console transition. Halo 4 will probably decline now that MCC is out, but before that there was not much taking away from its current playerbase. Also, I agree you could say all shooters are on decline. BF4 had less sales than BF3. COD is declining, too. The point is that Halo is declining much faster and it's population did not reflect the record launch sales that Halo 4 received and the 9 million+ lifetime units. It was a game that most people I know felt very disappointed with. More than Titanfall or Destiny. I've seen videos by pro players in the MLG community, former machinima directors, and countless forum posts. That's my point. Message | Report |