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GSC Game World



Release Dates

03/20/07 THQ
(Add Date)
03/23/07 THQ

Community Stats

Owners: 145
Favorite: 6
Tracked: 0
Wishlist: 0
Now Playing: 3

Avg Community Rating:



PC Features

On April 26, 1986, the world's worst nuclear accident occurred: Reactor 4 of the Chernobyl power station exploded, releasing clouds of radioactive matter. Soviet authorities established a 30km 'Exclusion Zone' around this nuclear wasteland, but in 2006 a second explosion rocked the stricken reactor, obliterating all living things and causing the Zone's boundaries to ripple outwards. From this epicenter came waves of mutated creatures, deadly radiation, and a strange, anomalous energy. The Zone was cordoned off by the military, who would shoot on sight anyone foolish enough to brave the horrors within.

It is now 2012 - man has ventured further and further into the heart of the Zone driven by reports of strange 'artifacts' imbued with anomalous energy. Mercenaries and bounty hunters compete to recover these artifacts, which command extortionate prices on the black market. Others seek to find the truth behind the Zone, while some merely revel in the desolate lawlessness of the place. Whatever their motivation, over time these individuals - Scavengers, Trespassers, Adventurers, Loners, Killer, Explorers and Robbers - have become known as S.T.A.L.K.E.R.s.

Awakening in the Zone, you are one such S.T.A.L.K.E.R., fighting for survival in this man-made Hell, while trying to discover the truth behind Chernobyl's sinister past and ominous future.

  • An immersive storyline seamlessly blended with a living, breathing, non-linear open-world environment governed by the revolutionary 'A-Life' system
  • Accurately modeled real-word buildings and locations from deep inside the Chernobyl exclusion Zone
  • Unique 'Survival FPS' game play: combines action, stealth, survival and RPG elements to create an incomparable experience in the Zone
  • Enemy Threat Evaluation AI system: NPC characters react dynamically to environments and situations
  • Brutally realistic combat mechanics - weapons display accurate ballistic properties and can be modified with silencers and telescopic scopes
  • Dynamic day/night and weather system directly impacts game play
  • Advanced physics and dynamic lighting effects powered by the proprietary 'X-Ray Engine'
  • Intense multiplayer action, supporting up to 32 players


Latest Screenshots

Latest Updates

Boxart Added oliist 01st Nov 2009
Boxart Added oliist 01st Nov 2009
Boxart Added oliist 01st Nov 2009
Release Date Added to Database ArkZero 01st Nov 2009
Boxart Added HarryLime 27th Oct 2009
Screenshots Added finalrpgfantasy 21st Aug 2009
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Screenshots Added finalrpgfantasy 21st Aug 2009
Screenshots Added finalrpgfantasy 21st Aug 2009
Critic Review Added to Database Zlejedi 06th Aug 2009

Sales History

Total Sales
1 n/a n/a 123 31 154
2 n/a n/a 154 71 225
3 n/a n/a 132 63 195
4 n/a n/a 276 139 415
5 n/a n/a 337 176 513
6 n/a n/a 370 189 559
7 n/a n/a 381 195 576
8 n/a n/a 528 270 798
9 n/a n/a 809 417 1,226
10 n/a n/a 588 292 880

Opinion (8)

FullMetalMerc posted 04/01/2012, 06:48
Also GSC is continuing development of STALKER 2!!
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FullMetalMerc posted 04/01/2012, 06:47
nilli your a tool. And GSC didnt close because of poor sales. THe first game sold almost 2 million copies thats more than COD sol on PC and they are making a profit on COD PC sales
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nilli posted 13/12/2011, 02:06
HAHAHA the stalker series is dead and workers laid off. There you have it. PC only development is a suicide. http://www.rockpapershotgun.com/2011/12/09/wuh-oh-gsc-stalker-2-dead/
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thranx posted 09/01/2011, 08:11
This is a fantastic game! The best atmosphere in a hooter I have ever played. Iliked the feel and style of the game and can't wait to play the others in the series
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sonicshuffle posted 31/01/2010, 01:16
Oh God it's hard.
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sonicshuffle posted 30/01/2010, 11:54
Just got this game. I wonder if it's as hard as everyone says it is.
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