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Probably Stolen: Cyberpunk Pawnshop Simulator Sales Top 750,000 Units

Probably Stolen: Cyberpunk Pawnshop Simulator Sales Top 750,000 Units - Sales

by William D'Angelo , posted 1 hour ago / 253 Views

Publisher tinyBuild and developer Questing Goose Studio have announced Probably Stolen: Cyberpunk Shopkeeper Sim has sold over 750,000 units.

Probably Stolen: Cyberpunk Shopkeeper Sim released for PC via Steam on October 28.

Read details on the game below:

In a towering space station split by wealth and corruption, your business runs on merchandise with flexible origins. You’re a former scavenger who secured a storefront thanks to a generous loan and questionable timing. Now rent is rising, factions are watching, and most of your best margins live in legal gray zones.

Know Your Customers

You never really know who’s on the other side of the counter. Today’s customer could be a security fisher for evidence, a revolutionary seeking leverage, or a fallen elite testing your usefulness. Every sale is a gamble. Approve it, refuse it, report it, or look away; someone is always taking notes. Reputation buys access and protection, but it also paints a target on your back. On this station, every client is a potential profit and a potential trouble.

Profits Over Principles

Start as a gunsmith, chemist, water merchant, fence, farmer, or from absolute rock bottom. Every product line has its own profit curve and its own way of ruining you, weapons bring inspections, chemicals bring addiction, water brings liability, contraband brings raids. Some trades need heavy machinery and permits, others just a good hiding spot and a straight face. The better the margins, the worse the consequences when something goes wrong. You’re not choosing a theme for your shop, you’re choosing which kind of trouble you’re willing to monetize.

Controlled Illegality

Every item you stock carries its own risks. Cigarette packs need visual inspection before resale. Water must be tested and filtered. Weapons require permits and modifications. Profitable chemicals rely on closely guarded recipes. Rare items need proper appraisal to avoid overpaying. You can cut the product’s quality, relabel counterfeit products as genuine, or fence discounted, stolen goods if you believe Security won’t reach you. But beware, there’s always the mob justice. Suppliers overstate value, customers push their luck, and contraband often comes with issues you only notice after the deal is done. Your margins depend on how well you assess what’s in front of you.  Misjudge the item or the person selling it, and you absorb the cost.

Keep rent paid and profits dirty

Keep the rent paid and you can start thinking bigger. Expand your operation, run multiple businesses, and unlock new merchandise and production opportunities. But rent keeps rising, and confiscated stock or a bad deal can leave you struggling to make the next payment. Every purchase needs to earn its keep

Something's Off

A sentient AI chip went rogue and took its hosts with it. Augs look like everyone else ... until they don't. Stay alert, pick up on the signs. Every faction agrees on the policy, and you have the gun to enforce it. But missing the signs, or misreading them, carries its own price 

Key Features:

  • Run your store in a dystopian station
  • Balance supply and demand by attracting the right customers
  • Authenticate rare goods and sell them for a profit
  • Haggle for the best deals, but remember that every bargain comes with a trade-off
  • Master additional jobs: water merchant, hydroponic farmer, organ dealer, and more
  • Manage machines and production chains to craft valuable artifacts
  • Unlock advanced licenses to access the underground market
  • Navigate cutthroat politics and build connections with the right factions to get the exclusive deals
  • Profit from the arrogant elite by selling them counterfeit goods
  • Exploit (or help) the less fortunate
  • Manage and expand your inventory
  • Hide stolen goods and contraband from the authorities (or bribe your way out if you get caught)

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can follow the author on Bluesky.


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