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11.50 m Ratings Alternative Namesニュースーパーマリオブラザーズ Wii DeveloperNintendo EAD GenrePlatform Release Dates
Community Stats
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Every year since the Wii was released, Nintendo has provided at least one title targeted squarely at their long time fans. In 2006, it was Twilight Princess. In 2007, we were treated to the highest rated game at VGChartz, Super Mario Galaxy. And 2008 saw the release of the much anticipated Super Smash Brothers Brawl. This year the game made for us is New Super Mario Brothers Wii; and not only does this game belong with its Wii brethren above, but also is an instant classic among the pantheon of Nintendo games.
As soon as the first stage starts, you will notice that this game has all the polish of previous side scrolling Mario titles. The controls are perfect, and I don’t say this lightly, they really are perfect. The ‘1’ button dashes while the ‘2’ button jumps. There is an option to play with the Nunchuck and use the analog stick. When playing like this the ‘A’ button jumps while the ‘B’ trigger dashes. I prefer the sideways remote style better.
Speaking of power-ups, this game has plenty. The new ones are the Propeller Suit and the Penguin Suit. They feel like something that belongs in all Mario games. The Propeller Suit lifts you high into the air with a shake of the remote and you glide slowly to the ground. The Penguin Suit allows you to walk on ice, glide on the surface of the water, swim like penguin, and shoot ice balls – it is uber. There are both Ice Flowers and Fire Flowers, each with a unique firing arch. The Ice Flowers will freeze enemies which could be picked up and thrown as a weapon. Mini-Mushrooms make you tiny and vulnerable, but give you incredible jumping height and length, allowing you to reach new places. Normal power-ups are also present, such as Mushrooms, Yoshi and Stars.
The fan-service for old-school Super Mario Brothers 3 and Super Mario World cannot be discussed enough, however. Shigeru Miyamoto has expressed regret about certain mechanics and designs in Super Mario World and in this game everything that was wrong with Super Mario World has been tweaked and perfected. Like Super Mario Galaxy, most of this game feels like a spiritual sequel to Super Mario Brothers 3. The levels just have that challenging obstacle course feel. Most importantly, after years in purgatory, we get to see the Koopalings again. Needless to say, fans of old-school platforming will have a lot to love here.
This game is difficult. Hard as nails, pull your hair out, throw your Wii remote in a rare Wii game that doesn’t require you to make a throwing gesture difficult. The sadistic nature of some of the levels is wonderful, and you will enjoy every last excruciating second. It is refreshing to see Nintendo return to making these challenging levels. For less skilled players there is the controversial Super Guide which will automatically play the stage for you, and you can resume playing whenever you want. This does have drawbacks; in order to officially clear the stage and collect star coins you have to go back and beat it on your own. The Super Guide is actually a good addition to the game for new players.
Multiplayer also extends gameplay. With the way the multiplayer works out you can expect to never have the same experience twice. The more players added, the more the gameplay and strategies change. There is a Coin Mode and Free-For-All Mode that change the rules from a cooperative game to a competitive game. Finally, some of the movies in Peach’s castle show off skills and secrets you will want to try with friends.
The music, on the other hand, is outstanding. Some tracks get your heart racing, especially during epic boss battles. Plenty of tracks are remixes of older Mario game music while some are new. The sound effects are fun and whimsical. Like in older Mario games, the music is designed to move with the beat of the gameplay, and in this game even the enemies dance a little to the music. It’s just one of many little touches that sets this game above any other Wii game released this year. |
Sales History
Opinion (730) |
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