|
0.36 m Ratings DeveloperRetro Studios GenreAdventure Release Dates
Community Stats
|
The Metroid Prime Trilogy is a series of games centered around Samus Aran, a space bounty hunter and nerd-boy paramour. The storied history of this series's production is well known. Many doubted the decision to move the franchise into first-person. Gamers wondered if Retro Studios had the talent to deliver Nintendo-like quality on this esteemed franchise. They assumed that Metroid Prime was doomed to failure. But, most importantly, many had to eat mounds of crow as Metroid Prime released to critical acclaim and is still, to this day, one of the most acclaimed console First Person Shooters ever. Two equally-stellar sequels brought the Prime story arc to a conclusion, and forever impacted console first-person games. With the Metroid Prime Trilogy compilation, series fans and newcomers alike now have the opportunity to play the greatest available version of all three games.
The Metroid Prime series were not only true to its source but also stood as a scathing indictment of console First Person Shooters. Retro Studios and Shigeru Miyamoto envisioned a truly deep and immersive game that allowed players to really experience the game world around them instead of focusing on shooting the next enemy.
The HUD also became an area that Retro and Miyamoto wanted to vastly improve. Instead of an overlay that simply shows player status and crosshairs, Metroid Prime features a HUD as Samus herself would see it. Her HUD is the curved display of her helmet with holographic overlay that displays everything from her status to the status of the environment around her. The developers also never forgot that the player’s HUD is as viewed from the inside of a helmet, so things like rain, mist, steam, and even guts from a destroyed enemies splatter on the glass and obscure your vision. When the lighting is right, Samus's face is reflected in her visor, which is a genius effect. Also, upgrades are available which add new depth to the game and new ways to experience the Metroid world.
There are a few different control options, which are broken down into Beginner, Intermediate, and Advanced. The only way to play is with the advanced setting since it reduces the bounding box to the smallest size and makes aiming and turning much easier. Lock-on can also be turned on or off, and each way has its pros and cons and will simply depend on player preference. The controls work fluidly and a steady framerate prevents disorientation and loss of control fidelity. Jump and Shoot can be mapped to either the 'B-trigger' or 'A-button', depending on preference. You can also decide which of the '+' and '-' buttons switches weapons and which switches visors. This level of customization offers a comfortable transition for right- and left-handed gamers.
Retro Studios also added some little things that increase the value and replayability. There is an achievement system added to each game that gives players points for reaching certain predetermined goals. These points can be used to unlock some very enticing bonuses, such as concept art. The multiplayer in Metroid Prime 2: Echoes is also greatly improved with the Wii Remote, but even with this improvement it still fairly primitive Deathmatch and stands as the only weakness this title has. |
Sales History
Opinion (135) |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||