Soul Arrow-Fires a magical projectile.
Great Soul Arrow-Stronger soul arrow, same cast time as soul arrow, fewer uses.
Heavy Soul Arrow-Stronger then greater soul arrow, longer casting time.
Great Heavy Soul Arrow-Stronger then heavy soul arrow, fewer uses.
Homing Soul Arrow-Fires multiple, homing magic projectiles.
Hush-Masks all noises of caster.
Cast Light-Cast a bright light upon surroundings.
Soul Lance-Fire a powerful, piercing ranged attack.
Crystal Soul Lance-Fire an even more powerful, piercing ranged attack.
Crystal Magic Weapon-Turns weapon to crystal.
Cure-Either lessens or removes the poison effect.
De-curse-Either lessens or removes the curse effect.
Repair-Repairs weapons and armor.
Hidden Body-Masks your presence, making detection harder. Stacks with rings/similiar effects.
Slowfall-Reduces fall damage for a period of time.
Demon Prank-Produces a sound to the target, distracting any nearby enemies.
Illuminate-Brightens the surrounding area.
Chameleon-Transform into an inanimate object,Moving any faster than walking will break the effect.
Invisible Weapon-Turns your right hand weapon invisible.
Magic Shield-Reinforces the equipped shield with magic.
Strong Magic Shield-Reinforces the equipped shield with a stronger magic effect.
Magic Weapon-Enhances the right weapon.
Strong Magic Weapon-Enhances the right weapon (strong)
Aural Decoy-Lures enemies away by creating a sound originating in the distance.
Fall Control-Reduce damage and noise from fall.
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