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Interloper is an online multiplayer real-time strategy game with matches that take only 5 minutes. Instead of destroying your opponent, you win by claiming domain. By predicting your opponent's movements, you corner them to claim the entire map.
Interloper distills RTS mechanics to their essence, bringing a focused, stripped down, fast-paced, and accessible strategy experience.
Interloper is the spiritual successor of Aril, a game that started out as a small hobby project by a group of people who met each other at a jam. Since then, Interloper has gone through no less than 5 different art styles, 2 full fledged code bases, and many design changes, polishing the game to a perfect shine.
With Interloper, we aim to make the RTS genre accessible, while still offering a challenging, interesting strategy experience. A lot of people (especially those with kids or demanding jobs) said to us that they don’t play RTS games anymore because they take so much time. We want to target people that enjoy strategy games, but don’t necessarily want hours of tutorials, or loads of numbers and attacks or other stuff on the screen. One thing we are proud of is that we managed to make Interloper fast-paced and easy to learn, without dumbing down the game. We feel Interloper could really stand out because it represents such a hardcore game genre (RTS) in an accessible and unique way.